From c20f3fbebdfec9ed5b0022fbec7fbe3269ffad88 Mon Sep 17 00:00:00 2001 From: Mary-nyan Date: Wed, 28 Dec 2022 23:34:30 +0100 Subject: haydn: Add support for PCMFloat, PCM32 and PCM8 conversions (#4100) * haydn: Add support for PCMFloat, PCM32 and PCM8 conversions This adds support in the compatibility layer for other sample format than PCM16. This should help extends compatibility with soundio on devices that doesn't expose PCM16. I ommited PCM24 conversion for now as it's not simplest of all. * Address TSRBerry's comment * Address comments * Fix conversion issue and clean up saturation usage * Revert saturation changes * Address gdkchan's comment --- Ryujinx.Audio/Renderer/Dsp/PcmHelper.cs | 41 ++++++++++++++++++++++++++++++++- 1 file changed, 40 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Audio/Renderer') diff --git a/Ryujinx.Audio/Renderer/Dsp/PcmHelper.cs b/Ryujinx.Audio/Renderer/Dsp/PcmHelper.cs index 1eec3e41..1459e3a0 100644 --- a/Ryujinx.Audio/Renderer/Dsp/PcmHelper.cs +++ b/Ryujinx.Audio/Renderer/Dsp/PcmHelper.cs @@ -1,4 +1,5 @@ using System; +using System.Numerics; using System.Runtime.CompilerServices; namespace Ryujinx.Audio.Renderer.Dsp @@ -23,6 +24,44 @@ namespace Ryujinx.Audio.Renderer.Dsp return GetCountToDecode(startSampleOffset, endSampleOffset, offset, count) * Unsafe.SizeOf(); } + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static float ConvertSampleToPcmFloat(short sample) + { + return (float)sample / short.MaxValue; + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static short ConvertSampleToPcmInt16(float sample) + { + return Saturate(sample * short.MaxValue); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static TOutput ConvertSample(TInput value) where TInput: INumber, IMinMaxValue where TOutput : INumber, IMinMaxValue + { + TInput conversionRate = TInput.CreateSaturating(TOutput.MaxValue / TOutput.CreateSaturating(TInput.MaxValue)); + + return TOutput.CreateSaturating(value * conversionRate); + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static void Convert(Span output, ReadOnlySpan input) where TInput : INumber, IMinMaxValue where TOutput : INumber, IMinMaxValue + { + for (int i = 0; i < input.Length; i++) + { + output[i] = ConvertSample(input[i]); + } + } + + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public static void ConvertSampleToPcmFloat(Span output, ReadOnlySpan input) + { + for (int i = 0; i < input.Length; i++) + { + output[i] = ConvertSampleToPcmFloat(input[i]); + } + } + [MethodImpl(MethodImplOptions.AggressiveInlining)] public static int Decode(Span output, ReadOnlySpan input, int startSampleOffset, int endSampleOffset, int channelIndex, int channelCount) { @@ -53,7 +92,7 @@ namespace Ryujinx.Audio.Renderer.Dsp for (int i = 0; i < decodedCount; i++) { - output[i] = (short)(input[i * channelCount + channelIndex] * short.MaxValue); + output[i] = ConvertSampleToPcmInt16(input[i * channelCount + channelIndex]); } return decodedCount; -- cgit v1.2.3