From 644b497df17bae1790c31e23b04f20ff368d4e9e Mon Sep 17 00:00:00 2001 From: Berkan Diler Date: Tue, 22 Feb 2022 14:32:10 +0100 Subject: Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) * Collapse AsSpan().Slice(..) calls into AsSpan(..) Less code and a bit faster * Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array) --- Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Audio/Renderer/Server') diff --git a/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs b/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs index 89abe9aa..3270ae6d 100644 --- a/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs +++ b/Ryujinx.Audio/Renderer/Server/Voice/VoiceState.cs @@ -459,7 +459,7 @@ namespace Ryujinx.Audio.Renderer.Server.Voice for (int i = 0; i < Constants.VoiceWaveBufferCount; i++) { - UpdateWaveBuffer(errorInfos.AsSpan().Slice(i * 2, 2), ref WaveBuffers[i], ref parameter.WaveBuffers[i], parameter.SampleFormat, voiceUpdateState.IsWaveBufferValid[i], ref mapper, ref behaviourContext); + UpdateWaveBuffer(errorInfos.AsSpan(i * 2, 2), ref WaveBuffers[i], ref parameter.WaveBuffers[i], parameter.SampleFormat, voiceUpdateState.IsWaveBufferValid[i], ref mapper, ref behaviourContext); } } -- cgit v1.2.3