From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001 From: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Date: Sat, 8 Apr 2023 01:22:00 +0200 Subject: Move solution and projects to src --- .../Renderer/Server/RendererSystemContext.cs | 48 ---------------------- 1 file changed, 48 deletions(-) delete mode 100644 Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs (limited to 'Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs') diff --git a/Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs b/Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs deleted file mode 100644 index 16456780..00000000 --- a/Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs +++ /dev/null @@ -1,48 +0,0 @@ -using Ryujinx.Audio.Renderer.Server.Upsampler; -using System; - -namespace Ryujinx.Audio.Renderer.Server -{ - /// - /// Represents a lite version of used by the - /// - /// - /// This also allows to reduce dependencies on the for unit testing. - /// - public sealed class RendererSystemContext - { - /// - /// The session id of the current renderer. - /// - public int SessionId; - - /// - /// The target channel count for sink. - /// - /// See for usage. - public uint ChannelCount; - - /// - /// The total count of mix buffer. - /// - public uint MixBufferCount; - - /// - /// Instance of the used to derive bug fixes and features of the current audio renderer revision. - /// - public BehaviourContext BehaviourContext; - - /// - /// Instance of the used for upsampling (see ) - /// - public UpsamplerManager UpsamplerManager; - - /// - /// The memory to use for depop processing. - /// - /// - /// See and - /// - public Memory DepopBuffer; - } -} \ No newline at end of file -- cgit v1.2.3