From cee712105850ac3385cd0091a923438167433f9f Mon Sep 17 00:00:00 2001
From: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
Date: Sat, 8 Apr 2023 01:22:00 +0200
Subject: Move solution and projects to src
---
.../Renderer/Server/RendererSystemContext.cs | 48 ----------------------
1 file changed, 48 deletions(-)
delete mode 100644 Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs
(limited to 'Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs')
diff --git a/Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs b/Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs
deleted file mode 100644
index 16456780..00000000
--- a/Ryujinx.Audio/Renderer/Server/RendererSystemContext.cs
+++ /dev/null
@@ -1,48 +0,0 @@
-using Ryujinx.Audio.Renderer.Server.Upsampler;
-using System;
-
-namespace Ryujinx.Audio.Renderer.Server
-{
- ///
- /// Represents a lite version of used by the
- ///
- ///
- /// This also allows to reduce dependencies on the for unit testing.
- ///
- public sealed class RendererSystemContext
- {
- ///
- /// The session id of the current renderer.
- ///
- public int SessionId;
-
- ///
- /// The target channel count for sink.
- ///
- /// See for usage.
- public uint ChannelCount;
-
- ///
- /// The total count of mix buffer.
- ///
- public uint MixBufferCount;
-
- ///
- /// Instance of the used to derive bug fixes and features of the current audio renderer revision.
- ///
- public BehaviourContext BehaviourContext;
-
- ///
- /// Instance of the used for upsampling (see )
- ///
- public UpsamplerManager UpsamplerManager;
-
- ///
- /// The memory to use for depop processing.
- ///
- ///
- /// See and
- ///
- public Memory DepopBuffer;
- }
-}
\ No newline at end of file
--
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