From b8ad676fb8cbe0a43617df41daaf284ab4421c75 Mon Sep 17 00:00:00 2001 From: Mary Date: Sun, 18 Jul 2021 13:05:11 +0200 Subject: Amadeus: DSP code generation improvements (#2460) This improve RyuJIT codegen drastically on the DSP side. This may reduce CPU usage of the DSP thread quite a lot. --- Ryujinx.Audio/Renderer/Server/CommandBuffer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Audio/Renderer/Server/CommandBuffer.cs') diff --git a/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs b/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs index 24cc93af..deb20f3d 100644 --- a/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs +++ b/Ryujinx.Audio/Renderer/Server/CommandBuffer.cs @@ -478,7 +478,7 @@ namespace Ryujinx.Audio.Renderer.Server /// The output buffer offset. /// The downmixer parameters to use. /// The node id associated to this command. - public void GenerateDownMixSurroundToStereo(uint bufferOffset, Span inputBufferOffset, Span outputBufferOffset, ReadOnlySpan downMixParameter, int nodeId) + public void GenerateDownMixSurroundToStereo(uint bufferOffset, Span inputBufferOffset, Span outputBufferOffset, float[] downMixParameter, int nodeId) { DownMixSurroundToStereoCommand command = new DownMixSurroundToStereoCommand(bufferOffset, inputBufferOffset, outputBufferOffset, downMixParameter, nodeId); -- cgit v1.2.3