From 644b497df17bae1790c31e23b04f20ff368d4e9e Mon Sep 17 00:00:00 2001 From: Berkan Diler Date: Tue, 22 Feb 2022 14:32:10 +0100 Subject: Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) * Collapse AsSpan().Slice(..) calls into AsSpan(..) Less code and a bit faster * Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array) --- Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Audio/Renderer/Dsp/State') diff --git a/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs b/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs index 6fd0a299..c75bdce2 100644 --- a/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs +++ b/Ryujinx.Audio/Renderer/Dsp/State/ReverbState.cs @@ -112,12 +112,12 @@ namespace Ryujinx.Audio.Renderer.Dsp.State private ReadOnlySpan GetFdnDelayTimesByLateMode(ReverbLateMode lateMode) { - return FdnDelayTimes.AsSpan().Slice((int)lateMode * 4, 4); + return FdnDelayTimes.AsSpan((int)lateMode * 4, 4); } private ReadOnlySpan GetDecayDelayTimesByLateMode(ReverbLateMode lateMode) { - return DecayDelayTimes.AsSpan().Slice((int)lateMode * 4, 4); + return DecayDelayTimes.AsSpan((int)lateMode * 4, 4); } public ReverbState(ref ReverbParameter parameter, ulong workBuffer, bool isLongSizePreDelaySupported) -- cgit v1.2.3