From dff138229c79483c189be6f3829ed88a5f95575d Mon Sep 17 00:00:00 2001 From: Mary-nyan Date: Mon, 28 Nov 2022 08:28:45 +0100 Subject: amadeus: Fixes and initial 15.0.0 support (#3908) * amadeus: Allow OOB read of GC-ADPCM coefficients Fixes "Ninja Gaiden Sigma 2" and possibly "NINJA GAIDEN 3: Razor's Edge" * amadeus: Fix wrong variable usage in delay effect We should transform the delay line values, not the input. * amadeus: Update GroupedBiquadFilterCommand documentation * amadeus: Simplify PoolMapper alignment checks * amadeus: Update Surround delay effect matrix to REV11 * amadeus: Add drop parameter support and use 32 bits integers for estimate time Also implement accurate ExecuteAudioRendererRendering stub. * Address gdkchan's comments * Address gdkchan's other comments * Address gdkchan's comment --- Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs') diff --git a/Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs b/Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs index 6df44b32..1617a642 100644 --- a/Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs +++ b/Ryujinx.Audio/Renderer/Dsp/Command/UpsampleCommand.cs @@ -11,7 +11,7 @@ namespace Ryujinx.Audio.Renderer.Dsp.Command public CommandType CommandType => CommandType.Upsample; - public ulong EstimatedProcessingTime { get; set; } + public uint EstimatedProcessingTime { get; set; } public uint BufferCount { get; } public uint InputBufferIndex { get; } -- cgit v1.2.3