From cb43cc7e322014ce2bd0ee73b06d403be62fa8d5 Mon Sep 17 00:00:00 2001 From: sharmander Date: Thu, 23 Dec 2021 11:33:56 -0500 Subject: UI - Add Volume Controls + Mute Toggle (F2) (#2871) * Add the ability to toggle mute in the status bar. * Add the ability to toggle mute in the status bar. * Formatting fixes * Add hotkey (F2) to mute * Add default hotkey to config.json * Add ability to change volume via slider. * Fix Headless * Fix SDL2 Problem : Credits to d3xMachina * Remove unnecessary work * Address gdk comments * Toggling with Hotkey now properly restores volume to original level. * Toggling with Hotkey now properly restores volume to original level. * Update UI to show Volume % instead of Muted/Unmuted * Clean up the volume ui a bit. * Undo unintentionally committed code. * Implement AudRen Support * Restore intiial volume level in function definition. * Finalize UI * Finalize UI * Use clamp for bounds check * Use Math.Clamp for volume in soundio * Address comments by gdkchan * Address remaining comments * Fix missing semicolon * Address remaining gdkchan comment * Fix comment * Change /* to // * Allow volume slider to change volume immediately. Also force label text to cast to int to prevent decimals from showing in status bar * Remove blank line * Undo setting of volume level when "Cancel" is pressed. * Fix allignment for settings window code --- Ryujinx.Audio/Integration/HardwareDeviceImpl.cs | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'Ryujinx.Audio/Integration/HardwareDeviceImpl.cs') diff --git a/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs b/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs index d489b008..d51aa3fb 100644 --- a/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs +++ b/Ryujinx.Audio/Integration/HardwareDeviceImpl.cs @@ -30,9 +30,9 @@ namespace Ryujinx.Audio.Integration private byte[] _buffer; - public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate) + public HardwareDeviceImpl(IHardwareDeviceDriver deviceDriver, uint channelCount, uint sampleRate, float volume) { - _session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount); + _session = deviceDriver.OpenDeviceSession(IHardwareDeviceDriver.Direction.Output, null, SampleFormat.PcmInt16, sampleRate, channelCount, volume); _channelCount = channelCount; _sampleRate = sampleRate; _currentBufferTag = 0; @@ -56,6 +56,16 @@ namespace Ryujinx.Audio.Integration _currentBufferTag = _currentBufferTag % 4; } + public void SetVolume(float volume) + { + _session.SetVolume(volume); + } + + public float GetVolume() + { + return _session.GetVolume(); + } + public uint GetChannelCount() { return _channelCount; -- cgit v1.2.3