From 117e32a6fffc30cdb895aa98483af7df353a8dd1 Mon Sep 17 00:00:00 2001 From: mpnico Date: Sat, 11 Sep 2021 22:08:25 +0200 Subject: Implement a "Pause Emulation" option & hotkey (#2428) * Add a "Pause Emulation" option and hotkey Closes Ryujinx#1604 * Refactoring how pause is handled * Applied suggested changes from review * Applied suggested fixes * Pass correct suspend type to threads for suspend/resume * Fix NRE after stoping emulation * Removing SimulateWakeUpMessage call after resuming emulation * Skip suspending non game process * Pause the tickCounter in the ExecutionContext * Refactoring tickCounter pause/resume as suggested * Fix Config migration to add pause hotkey * Fixed pausing only application threads * Fix exiting emulator while paused * Avoid pause/resume while already paused/resumed * Cleanup unused code * Avoid restarting audio if stopping emulation while in pause. * Added suggested changes * Fix ConfigurationState --- Ryujinx.Audio/AudioManager.cs | 14 +++++++++++++- 1 file changed, 13 insertions(+), 1 deletion(-) (limited to 'Ryujinx.Audio/AudioManager.cs') diff --git a/Ryujinx.Audio/AudioManager.cs b/Ryujinx.Audio/AudioManager.cs index ab25150a..84e5b4f7 100644 --- a/Ryujinx.Audio/AudioManager.cs +++ b/Ryujinx.Audio/AudioManager.cs @@ -45,6 +45,8 @@ namespace Ryujinx.Audio /// private Thread _workerThread; + private bool _isRunning; + /// /// Create a new . /// @@ -52,6 +54,7 @@ namespace Ryujinx.Audio { _updateRequiredEvents = new ManualResetEvent[2]; _actions = new Action[2]; + _isRunning = false; // Termination event. _updateRequiredEvents[1] = new ManualResetEvent(false); @@ -72,6 +75,7 @@ namespace Ryujinx.Audio throw new InvalidOperationException(); } + _isRunning = true; _workerThread.Start(); } @@ -96,7 +100,7 @@ namespace Ryujinx.Audio /// private void Update() { - while (true) + while (_isRunning) { int index = WaitHandle.WaitAny(_updateRequiredEvents); @@ -118,6 +122,14 @@ namespace Ryujinx.Audio } } + /// + /// Stop updating the without stopping the worker thread. + /// + public void StopUpdates() + { + _isRunning = false; + } + public void Dispose() { Dispose(true); -- cgit v1.2.3