From f556c80d0230056335632b60c71f1567e177239e Mon Sep 17 00:00:00 2001 From: Mary Date: Fri, 26 Feb 2021 01:11:56 +0100 Subject: Haydn: Part 1 (#2007) * Haydn: Part 1 Based on my reverse of audio 11.0.0. As always, core implementation under LGPLv3 for the same reasons as for Amadeus. This place the bases of a more flexible audio system while making audout & audin accurate. This have the following improvements: - Complete reimplementation of audout and audin. - Audin currently only have a dummy backend. - Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL). - Audio Renderer now can output to 5.1 devices when supported. - Audio Renderer init its backend on demand instead of keeping two up all the time. - All backends implementation are now in their own project. - Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this. As a note, games having issues with OpenAL haven't improved and will not because of OpenAL design (stopping when buffers finish playing causing possible audio "pops" when buffers are very small). * Update for latest hexkyz's edits on Switchbrew * audren: Rollback channel configuration changes * Address gdkchan's comments * Fix typo in OpenAL backend driver * Address last comments * Fix a nit * Address gdkchan's comments --- Ryujinx.Audio.Renderer/Utils/BitArray.cs | 120 ------------------------------- 1 file changed, 120 deletions(-) delete mode 100644 Ryujinx.Audio.Renderer/Utils/BitArray.cs (limited to 'Ryujinx.Audio.Renderer/Utils/BitArray.cs') diff --git a/Ryujinx.Audio.Renderer/Utils/BitArray.cs b/Ryujinx.Audio.Renderer/Utils/BitArray.cs deleted file mode 100644 index 6109dd01..00000000 --- a/Ryujinx.Audio.Renderer/Utils/BitArray.cs +++ /dev/null @@ -1,120 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see . -// - -using System; -using System.Runtime.CompilerServices; - -namespace Ryujinx.Audio.Renderer.Utils -{ - /// - /// A simple bit array implementation backed by a . - /// - public class BitArray - { - /// - /// The backing storage of the . - /// - private Memory _storage; - - /// - /// Create a new from . - /// - /// The backing storage of the . - public BitArray(Memory storage) - { - _storage = storage; - } - - /// - /// Get the byte position of a given bit index. - /// - /// A bit index. - /// The byte position of a given bit index. - [MethodImpl(MethodImplOptions.AggressiveInlining)] - private static int ToPosition(int index) => index / 8; - - /// - /// Get the bit position of a given bit index inside a byte. - /// - /// A bit index. - /// The bit position of a given bit index inside a byte. - [MethodImpl(MethodImplOptions.AggressiveInlining)] - private static int ToBitPosition(int index) => index % 8; - - /// - /// Test if the bit at the given index is set. - /// - /// A bit index. - /// Return true if the bit at the given index is set - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public bool Test(int index) - { - ulong mask = 1ul << ToBitPosition(index); - - return (_storage.Span[ToPosition(index)] & mask) == mask; - } - - /// - /// Set the bit at the given index. - /// - /// A bit index. - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void Set(int index) - { - Set(index, true); - } - - /// - /// Reset the bit at the given index. - /// - /// A bit index. - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void Reset(int index) - { - Set(index, false); - } - - /// - /// Set a bit value at the given index. - /// - /// A bit index. - /// The new bit value. - [MethodImpl(MethodImplOptions.AggressiveInlining)] - private void Set(int index, bool value) - { - byte mask = (byte)(1 << ToBitPosition(index)); - - if (value) - { - _storage.Span[ToPosition(index)] |= mask; - } - else - { - _storage.Span[ToPosition(index)] &= (byte)~mask; - } - } - - /// - /// Reset all bits in the storage. - /// - [MethodImpl(MethodImplOptions.AggressiveInlining)] - public void Reset() - { - _storage.Span.Fill(0); - } - } -} -- cgit v1.2.3