From f556c80d0230056335632b60c71f1567e177239e Mon Sep 17 00:00:00 2001 From: Mary Date: Fri, 26 Feb 2021 01:11:56 +0100 Subject: Haydn: Part 1 (#2007) * Haydn: Part 1 Based on my reverse of audio 11.0.0. As always, core implementation under LGPLv3 for the same reasons as for Amadeus. This place the bases of a more flexible audio system while making audout & audin accurate. This have the following improvements: - Complete reimplementation of audout and audin. - Audin currently only have a dummy backend. - Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL). - Audio Renderer now can output to 5.1 devices when supported. - Audio Renderer init its backend on demand instead of keeping two up all the time. - All backends implementation are now in their own project. - Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this. As a note, games having issues with OpenAL haven't improved and will not because of OpenAL design (stopping when buffers finish playing causing possible audio "pops" when buffers are very small). * Update for latest hexkyz's edits on Switchbrew * audren: Rollback channel configuration changes * Address gdkchan's comments * Fix typo in OpenAL backend driver * Address last comments * Fix a nit * Address gdkchan's comments --- .../Server/Performance/PerformanceManager.cs | 124 --------------------- 1 file changed, 124 deletions(-) delete mode 100644 Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs (limited to 'Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs') diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs deleted file mode 100644 index 3a336af3..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceManager.cs +++ /dev/null @@ -1,124 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see . -// - -using Ryujinx.Audio.Renderer.Common; -using Ryujinx.Audio.Renderer.Parameter; -using System; -using System.Runtime.CompilerServices; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - public abstract class PerformanceManager - { - /// - /// Get the required size for a single performance frame. - /// - /// The audio renderer configuration. - /// The behaviour context. - /// The required size for a single performance frame. - public static ulong GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref AudioRendererConfiguration parameter, ref BehaviourContext behaviourContext) - { - uint version = behaviourContext.GetPerformanceMetricsDataFormat(); - - if (version == 2) - { - return (ulong)PerformanceManagerGeneric.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); - } - else if (version == 1) - { - return (ulong)PerformanceManagerGeneric.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); - } - - throw new NotImplementedException($"Unknown Performance metrics data format version {version}"); - } - - /// - /// Copy the performance frame history to the supplied user buffer and returns the size copied. - /// - /// The supplied user buffer to store the performance frame into. - /// The size copied to the supplied buffer. - public abstract uint CopyHistories(Span performanceOutput); - - /// - /// Set the target node id to profile. - /// - /// The target node id to profile. - public abstract void SetTargetNodeId(int target); - - /// - /// Check if the given target node id is profiled. - /// - /// The target node id to check. - /// Return true, if the given target node id is profiled. - public abstract bool IsTargetNodeId(int target); - - /// - /// Get the next buffer to store a performance entry. - /// - /// The output . - /// The info. - /// The node id of the entry. - /// Return true, if a valid was returned. - public abstract bool GetNextEntry(out PerformanceEntryAddresses performanceEntry, PerformanceEntryType entryType, int nodeId); - - /// - /// Get the next buffer to store a performance detailed entry. - /// - /// The output . - /// The info. - /// The info. - /// The node id of the entry. - /// Return true, if a valid was returned. - public abstract bool GetNextEntry(out PerformanceEntryAddresses performanceEntry, PerformanceDetailType detailType, PerformanceEntryType entryType, int nodeId); - - /// - /// Finalize the current performance frame. - /// - /// Indicate if the DSP is running behind. - /// The count of voices that were dropped. - /// The start ticks of the audio rendering. - public abstract void TapFrame(bool dspRunningBehind, uint voiceDropCount, ulong startRenderingTicks); - - /// - /// Create a new . - /// - /// The backing memory available for use by the manager. - /// The audio renderer configuration. - /// The behaviour context; - /// A new . - public static PerformanceManager Create(Memory performanceBuffer, ref AudioRendererConfiguration parameter, BehaviourContext behaviourContext) - { - uint version = behaviourContext.GetPerformanceMetricsDataFormat(); - - switch (version) - { - case 1: - return new PerformanceManagerGeneric(performanceBuffer, - ref parameter); - case 2: - return new PerformanceManagerGeneric(performanceBuffer, - ref parameter); - default: - throw new NotImplementedException($"Unknown Performance metrics data format version {version}"); - } - } - } -} -- cgit v1.2.3