From f556c80d0230056335632b60c71f1567e177239e Mon Sep 17 00:00:00 2001 From: Mary Date: Fri, 26 Feb 2021 01:11:56 +0100 Subject: Haydn: Part 1 (#2007) * Haydn: Part 1 Based on my reverse of audio 11.0.0. As always, core implementation under LGPLv3 for the same reasons as for Amadeus. This place the bases of a more flexible audio system while making audout & audin accurate. This have the following improvements: - Complete reimplementation of audout and audin. - Audin currently only have a dummy backend. - Dramatically reduce CPU usage by up to 50% in common cases (SoundIO and OpenAL). - Audio Renderer now can output to 5.1 devices when supported. - Audio Renderer init its backend on demand instead of keeping two up all the time. - All backends implementation are now in their own project. - Ryujinx.Audio.Renderer was renamed Ryujinx.Audio and was refactored because of this. As a note, games having issues with OpenAL haven't improved and will not because of OpenAL design (stopping when buffers finish playing causing possible audio "pops" when buffers are very small). * Update for latest hexkyz's edits on Switchbrew * audren: Rollback channel configuration changes * Address gdkchan's comments * Fix typo in OpenAL backend driver * Address last comments * Fix a nit * Address gdkchan's comments --- .../Performance/PerformanceEntryAddresses.cs | 73 ---------------------- 1 file changed, 73 deletions(-) delete mode 100644 Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs (limited to 'Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs') diff --git a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs b/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs deleted file mode 100644 index ad99867f..00000000 --- a/Ryujinx.Audio.Renderer/Server/Performance/PerformanceEntryAddresses.cs +++ /dev/null @@ -1,73 +0,0 @@ -// -// Copyright (c) 2019-2021 Ryujinx -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Lesser General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Lesser General Public License for more details. -// -// You should have received a copy of the GNU Lesser General Public License -// along with this program. If not, see . -// - -using System; - -namespace Ryujinx.Audio.Renderer.Server.Performance -{ - /// - /// Information used by the performance command to store informations in the performance entry. - /// - public class PerformanceEntryAddresses - { - /// - /// The memory storing the performance entry. - /// - public Memory BaseMemory; - - /// - /// The offset to the start time field. - /// - public uint StartTimeOffset; - - /// - /// The offset to the entry count field. - /// - public uint EntryCountOffset; - - /// - /// The offset to the processing time field. - /// - public uint ProcessingTimeOffset; - - /// - /// Increment the entry count. - /// - public void IncrementEntryCount() - { - BaseMemory.Span[(int)EntryCountOffset / 4]++; - } - - /// - /// Set the start time in the entry. - /// - /// The start time in nanoseconds. - public void SetStartTime(ulong startTimeNano) - { - BaseMemory.Span[(int)StartTimeOffset / 4] = (int)(startTimeNano / 1000); - } - - /// - /// Set the processing time in the entry. - /// - /// The end time in nanoseconds. - public void SetProcessingTime(ulong endTimeNano) - { - BaseMemory.Span[(int)ProcessingTimeOffset / 4] = (int)(endTimeNano / 1000) - BaseMemory.Span[(int)StartTimeOffset / 4]; - } - } -} -- cgit v1.2.3