From e21ebbf666f10d39d44a0856e5a44143d3d69d0d Mon Sep 17 00:00:00 2001 From: gdkchan Date: Wed, 27 Feb 2019 23:03:31 -0300 Subject: Misc. CPU optimizations (#575) * Add optimizations related to caller/callee saved registers, thread synchronization and disable tier 0 * Refactoring * Add a config entry to enable or disable the reg load/store opt. * Remove unnecessary register state stores for calls when the callee is know * Rename IoType to VarType * Enable tier 0 while fixing some perf issues related to tier 0 * Small tweak -- Compile before adding to the cache, to avoid lags * Add required config entry --- ChocolArm64/Translation/TranslatorQueue.cs | 14 ++++---------- 1 file changed, 4 insertions(+), 10 deletions(-) (limited to 'ChocolArm64/Translation/TranslatorQueue.cs') diff --git a/ChocolArm64/Translation/TranslatorQueue.cs b/ChocolArm64/Translation/TranslatorQueue.cs index 89d665bf..0f1d8474 100644 --- a/ChocolArm64/Translation/TranslatorQueue.cs +++ b/ChocolArm64/Translation/TranslatorQueue.cs @@ -1,3 +1,4 @@ +using ChocolArm64.State; using System.Collections.Concurrent; using System.Threading; @@ -5,10 +6,6 @@ namespace ChocolArm64.Translation { class TranslatorQueue { - //This is the maximum number of functions to be translated that the queue can hold. - //The value may need some tuning to find the sweet spot. - private const int MaxQueueSize = 1024; - private ConcurrentStack[] _translationQueue; private ManualResetEvent _queueDataReceivedEvent; @@ -27,14 +24,11 @@ namespace ChocolArm64.Translation _queueDataReceivedEvent = new ManualResetEvent(false); } - public void Enqueue(TranslatorQueueItem item) + public void Enqueue(long position, ExecutionMode mode, TranslationTier tier, bool isComplete) { - ConcurrentStack queue = _translationQueue[(int)item.Tier]; + TranslatorQueueItem item = new TranslatorQueueItem(position, mode, tier, isComplete); - if (queue.Count >= MaxQueueSize) - { - queue.TryPop(out _); - } + ConcurrentStack queue = _translationQueue[(int)tier]; queue.Push(item); -- cgit v1.2.3