From 9cb57fb4bb3bbae0ae052a5af4a96a49fc5d864d Mon Sep 17 00:00:00 2001 From: Alex Barney Date: Tue, 30 Oct 2018 19:43:02 -0600 Subject: Adjust naming conventions for Ryujinx and ChocolArm64 projects (#484) * Change naming convention for Ryujinx project * Change naming convention for ChocolArm64 project * Fix NaN * Remove unneeded this. from Ryujinx project * Adjust naming from new PRs * Name changes based on feedback * How did this get removed? * Rebasing fix * Change FP enum case * Remove prefix from ChocolArm64 classes - Part 1 * Remove prefix from ChocolArm64 classes - Part 2 * Fix alignment from last commit's renaming * Rename namespaces * Rename stragglers * Fix alignment * Rename OpCode class * Missed a few * Adjust alignment --- ChocolArm64/CpuThread.cs | 69 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 69 insertions(+) create mode 100644 ChocolArm64/CpuThread.cs (limited to 'ChocolArm64/CpuThread.cs') diff --git a/ChocolArm64/CpuThread.cs b/ChocolArm64/CpuThread.cs new file mode 100644 index 00000000..11f41236 --- /dev/null +++ b/ChocolArm64/CpuThread.cs @@ -0,0 +1,69 @@ +using ChocolArm64.Memory; +using ChocolArm64.State; +using System; +using System.Threading; + +namespace ChocolArm64 +{ + public class CpuThread + { + public CpuThreadState ThreadState { get; private set; } + public MemoryManager Memory { get; private set; } + + private Translator _translator; + + public Thread Work; + + public event EventHandler WorkFinished; + + private int _isExecuting; + + public CpuThread(Translator translator, MemoryManager memory, long entryPoint) + { + _translator = translator; + Memory = memory; + + ThreadState = new CpuThreadState(); + + ThreadState.ExecutionMode = ExecutionMode.AArch64; + + ThreadState.Running = true; + + Work = new Thread(delegate() + { + translator.ExecuteSubroutine(this, entryPoint); + + memory.RemoveMonitor(ThreadState.Core); + + WorkFinished?.Invoke(this, EventArgs.Empty); + }); + } + + public bool Execute() + { + if (Interlocked.Exchange(ref _isExecuting, 1) == 1) + { + return false; + } + + Work.Start(); + + return true; + } + + public void StopExecution() + { + ThreadState.Running = false; + } + + public void RequestInterrupt() + { + ThreadState.RequestInterrupt(); + } + + public bool IsCurrentThread() + { + return Thread.CurrentThread == Work; + } + } +} \ No newline at end of file -- cgit v1.2.3