From b8133c19971c7a2026af803003fafedbdb70488e Mon Sep 17 00:00:00 2001 From: gdkchan Date: Tue, 18 Sep 2018 20:36:43 -0300 Subject: Thread scheduler rewrite (#393) * Started to rewrite the thread scheduler * Add a single core-like scheduling mode, enabled by default * Clear exclusive monitor on context switch * Add SetThreadActivity, misc fixes * Implement WaitForAddress and SignalToAddress svcs, misc fixes * Misc fixes (on SetActivity and Arbiter), other tweaks * Rebased * Add missing null check * Rename multicore key on config, fix UpdatePriorityInheritance * Make scheduling data MLQs private * nit: Ordering --- ChocolArm64/AThread.cs | 28 ++++++++++++++++------------ 1 file changed, 16 insertions(+), 12 deletions(-) (limited to 'ChocolArm64/AThread.cs') diff --git a/ChocolArm64/AThread.cs b/ChocolArm64/AThread.cs index 7b8360f8..76b36da4 100644 --- a/ChocolArm64/AThread.cs +++ b/ChocolArm64/AThread.cs @@ -10,11 +10,9 @@ namespace ChocolArm64 public AThreadState ThreadState { get; private set; } public AMemory Memory { get; private set; } - private long EntryPoint; - private ATranslator Translator; - private Thread Work; + public Thread Work; public event EventHandler WorkFinished; @@ -24,13 +22,21 @@ namespace ChocolArm64 { this.Translator = Translator; this.Memory = Memory; - this.EntryPoint = EntryPoint; ThreadState = new AThreadState(); ThreadState.ExecutionMode = AExecutionMode.AArch64; ThreadState.Running = true; + + Work = new Thread(delegate() + { + Translator.ExecuteSubroutine(this, EntryPoint); + + Memory.RemoveMonitor(ThreadState.Core); + + WorkFinished?.Invoke(this, EventArgs.Empty); + }); } public bool Execute() @@ -40,14 +46,7 @@ namespace ChocolArm64 return false; } - Work = new Thread(delegate() - { - Translator.ExecuteSubroutine(this, EntryPoint); - - Memory.RemoveMonitor(ThreadState); - - WorkFinished?.Invoke(this, EventArgs.Empty); - }); + Work.Name = "cpu_thread_" + Work.ManagedThreadId; Work.Start(); @@ -59,6 +58,11 @@ namespace ChocolArm64 ThreadState.Running = false; } + public void RequestInterrupt() + { + ThreadState.RequestInterrupt(); + } + public bool IsCurrentThread() { return Thread.CurrentThread == Work; -- cgit v1.2.3