From a731ab3a2aad56e6ceb8b4e2444a61353246295c Mon Sep 17 00:00:00 2001 From: gdkchan Date: Thu, 8 Aug 2019 15:56:22 -0300 Subject: Add a new JIT compiler for CPU code (#693) * Start of the ARMeilleure project * Refactoring around the old IRAdapter, now renamed to PreAllocator * Optimize the LowestBitSet method * Add CLZ support and fix CLS implementation * Add missing Equals and GetHashCode overrides on some structs, misc small tweaks * Implement the ByteSwap IR instruction, and some refactoring on the assembler * Implement the DivideUI IR instruction and fix 64-bits IDIV * Correct constant operand type on CSINC * Move division instructions implementation to InstEmitDiv * Fix destination type for the ConditionalSelect IR instruction * Implement UMULH and SMULH, with new IR instructions * Fix some issues with shift instructions * Fix constant types for BFM instructions * Fix up new tests using the new V128 struct * Update tests * Move DIV tests to a separate file * Add support for calls, and some instructions that depends on them * Start adding support for SIMD & FP types, along with some of the related ARM instructions * Fix some typos and the divide instruction with FP operands * Fix wrong method call on Clz_V * Implement ARM FP & SIMD move instructions, Saddlv_V, and misc. fixes * Implement SIMD logical instructions and more misc. fixes * Fix PSRAD x86 instruction encoding, TRN, UABD and UABDL implementations * Implement float conversion instruction, merge in LDj3SNuD fixes, and some other misc. fixes * Implement SIMD shift instruction and fix Dup_V * Add SCVTF and UCVTF (vector, fixed-point) variants to the opcode table * Fix check with tolerance on tester * Implement FP & SIMD comparison instructions, and some fixes * Update FCVT (Scalar) encoding on the table to support the Half-float variants * Support passing V128 structs, some cleanup on the register allocator, merge LDj3SNuD fixes * Use old memory access methods, made a start on SIMD memory insts support, some fixes * Fix float constant passed to functions, save and restore non-volatile XMM registers, other fixes * Fix arguments count with struct return values, other fixes * More instructions * Misc. fixes and integrate LDj3SNuD fixes * Update tests * Add a faster linear scan allocator, unwinding support on windows, and other changes * Update Ryujinx.HLE * Update Ryujinx.Graphics * Fix V128 return pointer passing, RCX is clobbered * Update Ryujinx.Tests * Update ITimeZoneService * Stop using GetFunctionPointer as that can't be called from native code, misc. fixes and tweaks * Use generic GetFunctionPointerForDelegate method and other tweaks * Some refactoring on the code generator, assert on invalid operations and use a separate enum for intrinsics * Remove some unused code on the assembler * Fix REX.W prefix regression on float conversion instructions, add some sort of profiler * Add hardware capability detection * Fix regression on Sha1h and revert Fcm** changes * Add SSE2-only paths on vector extract and insert, some refactoring on the pre-allocator * Fix silly mistake introduced on last commit on CpuId * Generate inline stack probes when the stack allocation is too large * Initial support for the System-V ABI * Support multiple destination operands * Fix SSE2 VectorInsert8 path, and other fixes * Change placement of XMM callee save and restore code to match other compilers * Rename Dest to Destination and Inst to Instruction * Fix a regression related to calls and the V128 type * Add an extra space on comments to match code style * Some refactoring * Fix vector insert FP32 SSE2 path * Port over the ARM32 instructions * Avoid memory protection races on JIT Cache * Another fix on VectorInsert FP32 (thanks to LDj3SNuD * Float operands don't need to use the same register when VEX is supported * Add a new register allocator, higher quality code for hot code (tier up), and other tweaks * Some nits, small improvements on the pre allocator * CpuThreadState is gone * Allow changing CPU emulators with a config entry * Add runtime identifiers on the ARMeilleure project * Allow switching between CPUs through a config entry (pt. 2) * Change win10-x64 to win-x64 on projects * Update the Ryujinx project to use ARMeilleure * Ensure that the selected register is valid on the hybrid allocator * Allow exiting on returns to 0 (should fix test regression) * Remove register assignments for most used variables on the hybrid allocator * Do not use fixed registers as spill temp * Add missing namespace and remove unneeded using * Address PR feedback * Fix types, etc * Enable AssumeStrictAbiCompliance by default * Ensure that Spill and Fill don't load or store any more than necessary --- ARMeilleure/CodeGen/X86/CallingConvention.cs | 159 +++++++++++++++++++++++++++ 1 file changed, 159 insertions(+) create mode 100644 ARMeilleure/CodeGen/X86/CallingConvention.cs (limited to 'ARMeilleure/CodeGen/X86/CallingConvention.cs') diff --git a/ARMeilleure/CodeGen/X86/CallingConvention.cs b/ARMeilleure/CodeGen/X86/CallingConvention.cs new file mode 100644 index 00000000..2769fd93 --- /dev/null +++ b/ARMeilleure/CodeGen/X86/CallingConvention.cs @@ -0,0 +1,159 @@ +using System; +using System.Runtime.InteropServices; + +namespace ARMeilleure.CodeGen.X86 +{ + static class CallingConvention + { + private const int RegistersMask = 0xffff; + + public static int GetIntAvailableRegisters() + { + return RegistersMask & ~(1 << (int)X86Register.Rsp); + } + + public static int GetVecAvailableRegisters() + { + return RegistersMask; + } + + public static int GetIntCallerSavedRegisters() + { + if (GetCurrentCallConv() == CallConvName.Windows) + { + return (1 << (int)X86Register.Rax) | + (1 << (int)X86Register.Rcx) | + (1 << (int)X86Register.Rdx) | + (1 << (int)X86Register.R8) | + (1 << (int)X86Register.R9) | + (1 << (int)X86Register.R10) | + (1 << (int)X86Register.R11); + } + else /* if (GetCurrentCallConv() == CallConvName.SystemV) */ + { + return (1 << (int)X86Register.Rax) | + (1 << (int)X86Register.Rcx) | + (1 << (int)X86Register.Rdx) | + (1 << (int)X86Register.Rsi) | + (1 << (int)X86Register.Rdi) | + (1 << (int)X86Register.R8) | + (1 << (int)X86Register.R9) | + (1 << (int)X86Register.R10) | + (1 << (int)X86Register.R11); + } + } + + public static int GetVecCallerSavedRegisters() + { + if (GetCurrentCallConv() == CallConvName.Windows) + { + return (1 << (int)X86Register.Xmm0) | + (1 << (int)X86Register.Xmm1) | + (1 << (int)X86Register.Xmm2) | + (1 << (int)X86Register.Xmm3) | + (1 << (int)X86Register.Xmm4) | + (1 << (int)X86Register.Xmm5); + } + else /* if (GetCurrentCallConv() == CallConvName.SystemV) */ + { + return RegistersMask; + } + } + + public static int GetIntCalleeSavedRegisters() + { + return GetIntCallerSavedRegisters() ^ RegistersMask; + } + + public static int GetVecCalleeSavedRegisters() + { + return GetVecCallerSavedRegisters() ^ RegistersMask; + } + + public static int GetArgumentsOnRegsCount() + { + return 4; + } + + public static int GetIntArgumentsOnRegsCount() + { + return 6; + } + + public static int GetVecArgumentsOnRegsCount() + { + return 8; + } + + public static X86Register GetIntArgumentRegister(int index) + { + if (GetCurrentCallConv() == CallConvName.Windows) + { + switch (index) + { + case 0: return X86Register.Rcx; + case 1: return X86Register.Rdx; + case 2: return X86Register.R8; + case 3: return X86Register.R9; + } + } + else /* if (GetCurrentCallConv() == CallConvName.SystemV) */ + { + switch (index) + { + case 0: return X86Register.Rdi; + case 1: return X86Register.Rsi; + case 2: return X86Register.Rdx; + case 3: return X86Register.Rcx; + case 4: return X86Register.R8; + case 5: return X86Register.R9; + } + } + + throw new ArgumentOutOfRangeException(nameof(index)); + } + + public static X86Register GetVecArgumentRegister(int index) + { + int count; + + if (GetCurrentCallConv() == CallConvName.Windows) + { + count = 4; + } + else /* if (GetCurrentCallConv() == CallConvName.SystemV) */ + { + count = 8; + } + + if ((uint)index < count) + { + return X86Register.Xmm0 + index; + } + + throw new ArgumentOutOfRangeException(nameof(index)); + } + + public static X86Register GetIntReturnRegister() + { + return X86Register.Rax; + } + + public static X86Register GetIntReturnRegisterHigh() + { + return X86Register.Rdx; + } + + public static X86Register GetVecReturnRegister() + { + return X86Register.Xmm0; + } + + public static CallConvName GetCurrentCallConv() + { + return RuntimeInformation.IsOSPlatform(OSPlatform.Windows) + ? CallConvName.Windows + : CallConvName.SystemV; + } + } +} \ No newline at end of file -- cgit v1.2.3