From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- ARMeilleure/CodeGen/RegisterAllocators/RegisterMasks.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ARMeilleure/CodeGen/RegisterAllocators/RegisterMasks.cs') diff --git a/ARMeilleure/CodeGen/RegisterAllocators/RegisterMasks.cs b/ARMeilleure/CodeGen/RegisterAllocators/RegisterMasks.cs index 9652224e..5b11aac2 100644 --- a/ARMeilleure/CodeGen/RegisterAllocators/RegisterMasks.cs +++ b/ARMeilleure/CodeGen/RegisterAllocators/RegisterMasks.cs @@ -3,7 +3,7 @@ using System; namespace ARMeilleure.CodeGen.RegisterAllocators { - struct RegisterMasks + readonly struct RegisterMasks { public int IntAvailableRegisters { get; } public int VecAvailableRegisters { get; } -- cgit v1.2.3