From 4da44e09cb2a32f69b4a6b47221117b78e4618dc Mon Sep 17 00:00:00 2001 From: Andrey Sukharev Date: Mon, 5 Dec 2022 16:47:39 +0300 Subject: Make structs readonly when applicable (#4002) * Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too --- ARMeilleure/CodeGen/RegisterAllocators/AllocationResult.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'ARMeilleure/CodeGen/RegisterAllocators/AllocationResult.cs') diff --git a/ARMeilleure/CodeGen/RegisterAllocators/AllocationResult.cs b/ARMeilleure/CodeGen/RegisterAllocators/AllocationResult.cs index 94ac6991..43e5c7e2 100644 --- a/ARMeilleure/CodeGen/RegisterAllocators/AllocationResult.cs +++ b/ARMeilleure/CodeGen/RegisterAllocators/AllocationResult.cs @@ -1,6 +1,6 @@ namespace ARMeilleure.CodeGen.RegisterAllocators { - struct AllocationResult + readonly struct AllocationResult { public int IntUsedRegisters { get; } public int VecUsedRegisters { get; } -- cgit v1.2.3