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A backup of the Ryujinx master git branch.
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Author
2023-09-29
Signal friends completion event and stub CheckBlockedUserListAvailability (#5...
gdkchan
2023-09-29
Fix audio renderer compressor effect (#5742)
gdkchan
2023-09-27
Implement NGC service (#5681)
gdkchan
2023-09-26
GPU: Don't create tracking handles for buffer textures (#5727)
riperiperi
2023-09-26
Ava: Fix regressions by rewriting CheckLaunchState (#5728)
Ac_K
2023-09-26
Reduce the amount of descriptor pool allocations on Vulkan (#5673)
gdkchan
2023-09-26
Make Vulkan memory allocator actually thread safe (#5575)
gdkchan
2023-09-26
Add VTimer as alternative interrupt method on Apple Hypervisor (#5663)
gdkchan
2023-09-26
Ava UI: Refactor `async` usage (#5516)
Isaac Marovitz
2023-09-25
Add ldn:u implementation, INetworkClient interface and DisabledLdnClient (#5652)
TSRBerry
2023-09-25
Headless: Add support for Scaling Filters, Anti-aliasing and Exclusive Fullsc...
Theun de Bruijn
2023-09-25
GPU: Discard data when getting texture before full clear (#5719)
riperiperi
2023-09-23
Vulkan: Fix barriers on macOS (#5700)
Isaac Marovitz
2023-09-20
Horizon: Migrate wlan and stubs latest services (#5708)
Ac_K
2023-09-19
Stub unsupported BSD socket options (#5670)
gdkchan
2023-09-19
make cheat list binding public (#5697)
Emmanuel Hansen
2023-09-18
use compiled bidning for localizations (#5684)
Emmanuel Hansen
2023-09-18
remove some usages of reflection binding (#5686)
Emmanuel Hansen
2023-09-16
Replace ShaderOutputLayer with equivalent ShaderViewportIndexLayerEXT capabil...
gdkchan
2023-09-14
Fix some Vulkan validation errors (mostly related to barriers) (#5603)
gdkchan
2023-09-14
Fix gl_Layer to geometry shader change not writing gl_Layer (#5682)
gdkchan
2023-09-14
lbl: Migrate service to Horizon (#5628)
Ac_K
2023-09-11
Fix shader GlobalToStorage pass when base address comes from local or shared ...
gdkchan
2023-09-07
Replacing 'Assembly.GetExecutingAssembly()' with 'Type.Assembly' (#5545)
Marco Carvalho
2023-09-05
Delete ResourceAccess (#5626)
gdkchan
2023-09-05
Fix ShaderTools GpuAcessor default values (#5646)
gdkchan
2023-09-04
Fix layer size for 3D textures with NPOT depth (#5640)
gdkchan
2023-09-02
Vulkan: Device Local and higher invocation count for buffer conversions (#5623)
riperiperi
2023-09-01
Fix numeric SWKB validation (#5627)
Isaac Marovitz
2023-08-30
opus: Implement GetWorkBufferSizeExEx and GetWorkBufferSizeForMultiStreamExEx...
Ac_K
2023-08-29
Geometry shader emulation for macOS (#5551)
gdkchan
2023-08-29
Add SmallChange properties to the rest of the sliders (fixes keyboard input)....
MutantAura
2023-08-23
Vulkan: Fix MoltenVK flickering (#5612)
riperiperi
2023-08-20
Fix invalid audio renderer buffer size when end offset < start offset (#5588)
gdkchan
2023-08-19
Fix debug assert on services without pointer buffer (#5599)
gdkchan
2023-08-18
Implement support for masked stencil clears on Vulkan (#5589)
gdkchan
2023-08-17
mm: Migrate service in Horizon project (#5580)
Ac_K
2023-08-16
Fix vote and shuffle shader instructions on AMD GPUs (#5540)
gdkchan
2023-08-16
Prefer jagged arrays over multidimensional (#5562)
Marco Carvalho
2023-08-16
Declare and use gl_PerVertex block for VTG per-vertex built-ins (#5576)
gdkchan
2023-08-16
Vulkan: Periodically free regions of the staging buffer (#5572)
riperiperi
2023-08-16
GPU: Add Z16RUnormGUintBUintAUint Format (#5578)
riperiperi
2023-08-16
UI: New Crowdin updates (#4758)
Ac_K
2023-08-16
Implement scaled vertex format emulation (#5564)
gdkchan
2023-08-14
Vulkan: Buffer Mirrors for MacOS performance (#4899)
riperiperi
2023-08-14
Simplify resolution scale updates (#5541)
gdkchan
2023-08-14
GPU: Track basic buffer copies that modify texture memory (#5554)
riperiperi
2023-08-13
Delete ShaderConfig and organize shader resources/definitions better (#5509)
gdkchan
2023-08-13
"static readonly" constants should be "const" instead (#5560)
Marco Carvalho
2023-08-13
Remove animations on listbox items (#5563)
MutantAura
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