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path: root/src/Ryujinx.ShaderTools/Program.cs
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2023-12-04editorconfig: Set default encoding to UTF-8 (#5793)TSRBerry
* editorconfig: Add default charset * Change file encoding from UTF-8-BOM to UTF-8
2023-08-29Geometry shader emulation for macOS (#5551)gdkchan
* Implement vertex and geometry shader conversion to compute * Call InitializeReservedCounts for compute too * PR feedback * Set clip distance mask for geometry and tessellation shaders too * Transform feedback emulation only for vertex
2023-06-25[Ryujinx.ShaderTools] Address dotnet-format issues (#5388)TSRBerry
* dotnet format style --severity info Some changes were manually reverted. * dotnet format whitespace after rebase
2023-04-27Move solution and projects to srcTSR Berry