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macOS (#5110)
* Force operations to be precise in some cases on SPIR-V
* Make it a bit more strict, add comments
* Shader cache version bump
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* Fix resolution scaling of image operation coordinates
* Shader cache version bump
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* Generate scaling helper functions on IR
* Delete unused code
* Split RewriteTextureSample and move gather bias add to an earlier pass
* Remove using
* Shader cache version bump
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* Allow any shader SSBO constant buffer slot and offset
* Fix slot value passed to SetUsedStorageBuffer on fallback case
* Shader cache version
* Ensure that the storage buffer source constant buffer offset is word aligned
* Fix FirstBinding on GetUniformBufferDescriptors
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