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path: root/src/Ryujinx.Ava/UI/ViewModels/MainWindowViewModel.cs
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2023-07-07[Ryujinx.Ava] Address dotnet-format issues (#5361)TSRBerry
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0052 warnings * Silence dotnet format IDE0059 warnings * Address or silence dotnet format IDE1006 warnings * Address dotnet format CA1816 warnings * Address dotnet format CA1822 warnings * Address or silence dotnet format CA1069 warnings * Make dotnet format succeed in style mode * Address dotnet format CA1401 warnings * Address remaining dotnet format analyzer warnings * Address review comments * dotnet-format fixes after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Add comments to disabled warnings * Remove a few unused parameters * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Start working on disabled warnings * Fix and silence a few dotnet-format warnings again * Address IDE0260 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * dotnet format pass with new editorconfig * Fix naming style issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert one suggestion * Second dotnet format pass and fix build issues * Final pass of dotnet format * Add trailing commas * Fix formatting issues * Keep unnecessary assignment in IconColorPicker.cs * Use using declarations and extend resource lifetimes * Fix rebase issues * Adjust comment spacing * Fix typo * Fix naming issues * Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * Revert unintentional change * Remove unused file * Remove static keyword from ViewModels Binding of static members doesn't work and is silently ignored. --------- Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-06-28Apply new naming rule to all projects except Vp9 (#5407)TSRBerry
2023-06-03ava: Fix Open Applet menu enabled (#5206)Ac_K
Currently, the `Open Applet` menu is still enabled when a guest is running, which is wrong. This is not fixed by refreshing the property binding on `IsEnabled`.
2023-05-28Update LastPlayed date on emulation end. (#5056)Théo Arrouye
2023-05-12Changed LastPlayed field from string to nullable DateTime (#4861)SamusAranX
* Changed LastPlayed field from string to nullable DateTime Added ApplicationData.LastPlayedString property Added NullableDateTimeConverter for the DateTime->string conversion in Avalonia * Added migration from string-based last_played to DateTime-based last_played_utc * Updated comment style * Added MarkupExtension to NullableDateTimeConverter and changed its usage Cleaned up leftover usings * Missed one comment
2023-05-06UI: Add progress bar for re-packaging shaders (#4805)Nico
* feat: introduce new shader loading state for progress tracking when writing shaders to disk * fix: move translation to bottom of locale file * fix: change back to foreach and add requested spacing between lines * style: fix formatting Co-authored-by: gdkchan <gab.dark.100@gmail.com> --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-05-04UI: Move ApplicationContextMenu in a separated class (#4755)Ac_K
* UI: Move ApplicationContextMenu in a separated class This PR remove duplicated code related to the context menu on the Application list/grid by create a control for the menu which include related handler. I've renamed "GameList/GameGrid" by "Application" for consistencies. And I've removed all uneeded field from the project file too. While I cleaned up things, I've found an issue about purging Ptc/Shader cache, both methods list files even if the user say "No", shader cache is purged even if the user say "No". It's fixed. * Adresses feedbacks
2023-05-03Revert "ModLoader: Fix case sensitivy issues (#4720)" (#4781)Mary
This reverts commit cc1a933a2f4adf05a45c7adcf02669c4f423bedb.
2023-05-03ModLoader: Fix case sensitivy issues (#4720)TSRBerry
* Fix case sensitivity for mod subdirectories * Small refactoring of ModLoader
2023-04-28Allow window to remember its size, position and state (GTK + Avalonia) (#4657)MutantAura
* Update ConfigurationState.cs * Update ConfigurationFileFormat.cs * Update MainWindow.cs * Update ConfigurationFileFormat.cs * Update ConfigurationState.cs * Update MainWindow.cs * Update MainWindow.cs * Update Ryujinx.Ui.Common/Configuration/ConfigurationState.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update MainWindow.cs * Update Ryujinx/Ui/MainWindow.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Initial properties * Viewmodel adjustments and additions * abstract and monitor dimension changes * Remove position from ViewModel and simplify methods * Remove unused dep * Update configuration and fix typo from AA * review changes * Review changes * Screensize checks - Ava * Review changes 2 * basic review changes * Standardise GTK/Ava functions * Actually call function --------- Co-authored-by: HaizenTrist <123991082+HaizenTrist@users.noreply.github.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2023-04-27Move solution and projects to srcTSR Berry