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path: root/src/Ryujinx.Ava/UI/Controls/ApplicationContextMenu.axaml.cs
AgeCommit message (Collapse)Author
2023-05-30Add Context Menu Option to Run Application (#5154)Patrick Hovsepian
2023-05-07UI: Expose games build ID for cheat management (#4340)gnisman
* Ava UI: Expose games build ID for cheat management * Fix bad merge * Change integrity check level to error on invalid * Add support for GDK * Remove whitespace * Add BID identifier * PR Comments fix * Restore title id in cheats GTK window * use halign center instead of margin_left * Merge * fix after merge * PR comments fix - design AVA * PR fix - Move GetApplicationBuildId to ApplicationData class * PR comment fix - Add empty line before method * Align with PR #4755 * PR comments fix * Change BuildId label to support translation * Comments fix * Remove unused BuildIdLabel property
2023-05-05UI: Fix sections extraction (#4820)Ac_K
* UI: Fix sections extraction There is currently an issue when the update NCA doesn't contains the section we want to extract, this is fixed by adding a check. I have fixed the inverted handler of ExeFs/Logo introduced in #4755. Fixes #4521 * Addresses feedback
2023-05-05ModLoader: Fix case sensitivy issues without breaking cheats (#4783)TSRBerry
* Fix case sensitivity for mod subdirectories * Small refactoring of ModLoader * Don't share instruction list between all cheats Co-authored-by: riperiperi <rhy3756547@hotmail.com> --------- Co-authored-by: riperiperi <rhy3756547@hotmail.com>
2023-05-04UI: Move ApplicationContextMenu in a separated class (#4755)Ac_K
* UI: Move ApplicationContextMenu in a separated class This PR remove duplicated code related to the context menu on the Application list/grid by create a control for the menu which include related handler. I've renamed "GameList/GameGrid" by "Application" for consistencies. And I've removed all uneeded field from the project file too. While I cleaned up things, I've found an issue about purging Ptc/Shader cache, both methods list files even if the user say "No", shader cache is purged even if the user say "No". It's fixed. * Adresses feedbacks