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Ryujinx.HLE
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Author
2018-10-20
Complete rewrite of bsd IClient (#460)
Thomas Guillemard
2018-10-20
Print stack trace on invalid memory accesses (#461)
gdkchan
2018-10-17
Improve texture tables (#457)
gdkchan
2018-10-17
Remove unnecessary usings (#463)
gdkchan
2018-10-17
Move logging to Ryujinx.Common and make it a static class (#413)
ReinUsesLisp
2018-10-16
Remove IFileSystem::OpenDirectory extraneous check (#459)
Thomas Guillemard
2018-10-14
Fix some issues with UserId (#455)
Thomas Guillemard
2018-10-14
Update IAccountService and IManagerForApplication (#454)
Ac_K
2018-10-13
Update UInt128.cs (#453)
Ac_K
2018-10-10
Implement IResolver (#442)
Thomas Guillemard
2018-10-10
Implement IRoInterface (#445)
Thomas Guillemard
2018-10-08
Break: don't crash when bit 31 is set (#444)
Thomas Guillemard
2018-10-07
Stubs Again (#439)
emmauss
2018-10-07
Save Common implementation (#434)
emmauss
2018-10-07
Implement ISslContext (#440)
Ac_K
2018-10-06
Misc content loading improvements (#432)
Alex Barney
2018-09-28
fix out of handles error
emmaus
2018-09-25
Implement friend:a IFriendService: 10101 (#429)
Ac_K
2018-09-26
Fix multiple rendertargets (#427)
ReinUsesLisp
2018-09-23
Improve kernel events implementation (#430)
gdkchan
2018-09-21
Fix IHidServer code style
Ac_K
2018-09-21
Full 5.X stubbed IHidServer (#428)
Ac_K
2018-09-19
Remove cold methods from the CPU cache (#224)
gdkchan
2018-09-19
Fix performance regression caused by the new scheduler changes (#422)
gdkchan
2018-09-19
Show Game Title on Titlebar (#408)
emmauss
2018-09-18
Thread scheduler rewrite (#393)
gdkchan
2018-09-18
Misc fixes on the arena allocator (#364)
gdkchan
2018-09-18
Allow "reinterpretation" of framebuffer/zeta formats (#418)
gdkchan
2018-09-15
Rewrite the C++ Demangler (#416)
Thomas Guillemard
2018-09-13
Update IStorage.cs (#415)
Ac_K
2018-09-10
Lock GbpQueueBuffer till Vsync is signalled (#367)
emmauss
2018-09-08
Implements proper save path (#386)
emmauss
2018-09-08
Add XCI, NSP and NCA loading support (#404)
Alex Barney
2018-09-08
Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)
ReinUsesLisp
2018-09-01
Implement loading of profile image (#391)
emmauss
2018-09-01
Fix exception throw message for unimpl texture formats (#398)
gdkchan
2018-09-01
Add BGRA8Unorm, BGRA8Srgb, ZF32_X24S8 texture format (#377)
HorrorTroll
2018-09-01
Improve handling on QueryGet on the gpu (#397)
gdkchan
2018-08-27
Add R32_G32 texture format (#383)
HorrorTroll
2018-08-25
Implement vertex instancing (#381)
ReinUsesLisp
2018-08-24
Update BSD service implementation (#363)
emmauss
2018-08-23
Implement multiple rendertarget attachments and depth writting (#375)
ReinUsesLisp
2018-08-23
Fix BinarySearchLt to return less than rather than less than or equal value (...
gdkchan
2018-08-23
Avoid querying and setting texture bindings in hot code (#376)
ReinUsesLisp
2018-08-22
Improve LM implementation (#373)
Thomas Guillemard
2018-08-21
SvcSetHeapSize: match kernel check for invalid size (#374)
Thomas Guillemard
2018-08-19
Rendertarget attachments, texture and image changes (#358)
ReinUsesLisp
2018-08-17
Fix MapPhysicalMemory when block position is less than map position (#359)
gdkchan
2018-08-16
Code style fixes and nits on the HLE project (#355)
gdkchan
2018-08-16
Remove artificial call count limit for EndGl (#357)
gdkchan
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