| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-17 | Fix wrong assignment and allow null FilePaths on Executable | gdkchan | |
| 2018-07-17 | hbabi: Implement argv (#272) | Thomas Guillemard | |
| This commit implements the argv config key in Ryujinx (by creating a temporary copy of the homebrew executable in the sdmc VFS) to make it possible to load libnx's "romfs" files. This commit also call Os.Dispose in Ns.OnFinish to dispose all resources when exiting | |||
| 2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan | |
| * Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref | |||
| 2018-06-17 | Implement NPDM files parser (#169) | Ac_K | |
| * Implement NPDM files parser (Currently not used in Ryujinx) * Add credits * Add Swap32 * Update Npdm.cs * Update ACI0.cs * Update ACID.cs * Update Npdm.cs * Update EndianSwap.cs * Update ACI0.cs * Update ACID.cs * Update KernelAccessControl.cs * Update NpdmInfo.cs * Update ServiceAccessControl.cs * Update NpdmInfo.cs | |||
| 2018-06-10 | Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future ↵ | gdkchan | |
| LLE implementation | |||
