| Age | Commit message (Collapse) | Author |
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Lock the stream fix a multithreading error when a XCI game try to access to the RomFs.
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* Initial Framerate limit implementation
* use seperate event for limiter
* check for vsync signal after queue up framebuffer
* removed ingame toggle
* fix nits
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* initial save path implementation
* fix savedatatype offset, remove incomplete createsavedata implimentation
* address nits
* fix crash if npdm is not found
* made saveinfo readonly, other stuff
* remove context param from saveinfo contructor
* fix style
* remove whitespace
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* Add XCI and NCA loading support
* Code style changes
* Add NSP loading
* Changes from code review
* Read XCIs with patches. Code style
* Add KEYS.md file
* Make file extension matching case-insensitive
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* Move GPU LLE emulation from HLE to Graphics
* Graphics: Move Gal/Texture to Texture
* Remove Engines/ directory and namespace
* Use tables for image formats
* Abstract OpCode decoding
* Simplify image table
* Do not leak Read* symbols in TextureReader
* Fixups
* Rename IGalFrameBuffer -> IGalRenderTarget
* Remove MaxBpp hardcoded value
* Change yet again texture data and add G8R8 flipping
* Rename GalFrameBufferFormat to GalSurfaceFormat
* Unident EnsureSetup in ImageHandler
* Add IsCompressed
* Address some feedback
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* implement loading of profile image
* rename icon to profilepicture
* rename icon file
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* Update BSD service to handle libnx's 'smart IPC buffers' for address info
* Use existing "GetBufferType0x21" for certain BSD socket methods
* Parse address port as unsigned short
* Fix bounds check on reading the IPC buffer
* Implement Read, Write methods
* rebased and cleaned
* addressed nits
* remove unused swap method
* fixed alignments
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(#372)
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- Manage end of the log packet correctly.
- Add drop count, time, and program name parsing.
- Use the correct buffer type. (0x21 not 0x9)
- Prefix unknown fields with "Field"
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This fix games like DK Country
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* Fix MapPhysicalMemory when block position is less than map position
* Only try to free pages that are actually mapped
* Only unmap after freeing the memory
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* Some style fixes and nits on ITimeZoneService
* Remove some unneeded usings
* Remove the Ryujinx.HLE.OsHle.Handles namespace
* Remove hbmenu automatic load on process exit
* Rename Ns to Device, rename Os to System, rename SystemState to State
* Move Exceptions and Utilities out of OsHle
* Rename OsHle to HOS
* Rename OsHle folder to HOS
* IManagerDisplayService and ISystemDisplayService style fixes
* BsdError shouldn't be public
* Add a empty new line before using static
* Remove unused file
* Some style fixes on NPDM
* Exit gracefully when the application is closed
* Code style fixes on IGeneralService
* Add 0x prefix on values printed as hex
* Small improvements on finalization code
* Move ProcessId and ThreadId out of AThreadState
* Rename VFs to FileSystem
* FsAccessHeader shouldn't be public. Also fix file names casing
* More case changes on NPDM
* Remove unused files
* Move using to the correct place on NPDM
* Use properties on KernelAccessControlMmio
* Address PR feedback
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