aboutsummaryrefslogtreecommitdiff
path: root/Ryujinx.HLE/HOS/Services
AgeCommit message (Collapse)Author
2022-07-06Fix Vi managed and stray layers open/close/destroy (#3438)gdkchan
* Fix Vi managed and stray layers open/close/destroy * OpenLayer should set the state to ManagedOpened
2022-07-03Stub GetTemperature (#3429)Ac_K
2022-06-29ui: Fix timezone abbreviation since #3361 (#3430)Mary
As title say
2022-06-24timezone: Fix regression caused by #3361 (#3418)Mary
Because of that PR, TimeZoneRule was bigger than 0x4000 thanks to a misuse of a constant. This commit address this issue and add a new unit test to ensure the size of TimeZoneRule is 0x4000 bytes. Also address suggestions that were lost on the original PR.
2022-06-24time: Make TimeZoneRule blittable and avoid copies (#3361)Mary
* time: Make TimeZoneRule blittable and avoid copies This drastically reduce overhead of using TimeZoneRule around the codebase. Effect on games is unknown * Add missing Box type * Ensure we clean the structure still This doesn't perform any copies * Address gdkchan's comments * Simplify Box
2022-06-12Less invasive fix for EventFd blocking operations (#3394)gdkchan
2022-06-11Allow concurrent BSD EventFd read/write (#3385)gdkchan
2022-06-04Fix a potential GPFIFO submission race (#3378)Billy Laws
The syncpoint maximum value represents the maximum possible syncpt value at a given time, however due to PBs being submitted before max was incremented, for a brief moment of time this is not the case which could lead to invalid behaviour if a game waits on the fence at that specific time.
2022-05-31Refactor CPU interface to allow the implementation of other CPU emulators ↵gdkchan
(#3362) * Refactor CPU interface * Use IExecutionContext interface on SVC handler, change how CPU interrupts invokes the handlers * Make CpuEngine take a ITickSource rather than returning one The previous implementation had the scenario where the CPU engine had to implement the tick source in mind, like for example, when we have a hypervisor and the game can read CNTPCT on the host directly. However given that we need to do conversion due to different frequencies anyway, it's not worth it. It's better to just let the user pass the tick source and redirect any reads to CNTPCT to the user tick source * XML docs for the public interfaces * PPTC invalidation due to NativeInterface function name changes * Fix build of the CPU tests * PR feedback
2022-05-19Fix audio renderer error message result code base (#3348)gdkchan
2022-05-08hid: Various fixes and cleanup (#3326)Ac_K
* hid: Various fix and cleanup * Add IsValidNpadIdType * remove ()
2022-05-05Enable JIT service LLE (#2959)gdkchan
* Enable JIT service LLE * Force disable PPTC when using the JIT service PPTC does not support multiple guest processes * Fix build * Make SM service registration per emulation context rather than global * Address PR feedback
2022-05-05Fix shared memory leak on Windows (#3319)gdkchan
* Fix shared memory leak on Windows * Fix memory leak caused by RO session disposal not decrementing the memory manager ref count * Fix UnmapViewInternal deadlock * Was not supposed to add those back
2022-05-03Implement PM GetProcessInfo atmosphere extension (partially) (#2966)gdkchan
2022-05-02Support memory aliasing (#2954)gdkchan
* Back to the origins: Make memory manager take guest PA rather than host address once again * Direct mapping with alias support on Windows * Fixes and remove more of the emulated shared memory * Linux support * Make shared and transfer memory not depend on SharedMemoryStorage * More efficient view mapping on Windows (no more restricted to 4KB pages at a time) * Handle potential access violations caused by partial unmap * Implement host mapping using shared memory on Linux * Add new GetPhysicalAddressChecked method, used to ensure the virtual address is mapped before address translation Also align GetRef behaviour with software memory manager * We don't need a mirrorable memory block for software memory manager mode * Disable memory aliasing tests while we don't have shared memory support on Mac * Shared memory & SIGBUS handler for macOS * Fix typo + nits + re-enable memory tests * Set MAP_JIT_DARWIN on x86 Mac too * Add back the address space mirror * Only set MAP_JIT_DARWIN if we are mapping as executable * Disable aliasing tests again (still fails on Mac) * Fix UnmapView4KB (by not casting size to int) * Use ref counting on memory blocks to delay closing the shared memory handle until all blocks using it are disposed * Address PR feedback * Make RO hold a reference to the guest process memory manager to avoid early disposal Co-authored-by: nastys <nastys@users.noreply.github.com>
2022-04-15Implement HwOpus multistream functions (#3275)gdkchan
* Implement HwOpus multistream functions * Avoid one copy
2022-04-07service: hid: Signal event on AcquireNpadStyleSetUpdateEventHandle (#3247)Narr the Reg
2022-03-22hle: Some cleanup (#3210)Ac_K
* hle: Some cleanup This PR cleaned up a bit the HLE folder and the VirtualFileSystem one, since we use LibHac, we can use some class of it directly instead of duplicate things. The "Content" of VFS folder is removed since it should be handled in the NCM service directly. A larger cleanup should be done later since there is still be duplicated code here and there. * Fix Headless.SDL2 * Addresses gdkchan feedback
2022-03-20De-tile GOB when DMA copying from block linear to pitch kind memory regions ↵gdkchan
(#3207) * De-tile GOB when DMA copying from block linear to pitch kind memory regions * XML docs + nits * Remove using * No flush for regular buffer copies * Add back ulong casts, fix regression due to oversight
2022-03-20oslc: Fix condition in GetSaveDataBackupSetting (#3208)Ac_K
* oslc: Fix condition in GetSaveDataBackupSetting This PR fixes a condition previously implemented in #3190 where ACNH can't be booted without an existing savedata. Closes #3206 * Addresses gdkchan feedback
2022-03-15ntc: Implement IEnsureNetworkClockAvailabilityService (#3192)Ac_K
* ntc: Implement IEnsureNetworkClockAvailabilityService This PR implement a basic `IEnsureNetworkClockAvailabilityService` checked by RE. It's needed by Splatoon 2 with Guest Internet Access enabled. Game is now playable with this setting. * Update Ryujinx.HLE/HOS/Services/Nim/Ntc/StaticService/IEnsureNetworkClockAvailabilityService.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2022-03-15Caching local network info and using an event handler to invalidate as ↵Jumpman
needed (improves menu slow down issue in FE3H) (#2761) * Update IGeneralService.cs Fix IPV4 local ip related frame drop in fire emblem by rewriting [CommandHipc(12)] * Fix IPV4 Local IP Slowdown & Style Fixes fix a missing space * Remove unnecessary line * Fix for hardcoding which index to use * Replace argument with empty string. By sending an empty string to Dns.GetHostAddresses("") you get back localhost info only. * Add caching, undo change in GetCurrentIpAddress Implement caching and revert the GetCurrentIP() function, speed improvements still present. * Remove unnecessary using * Syntax fixes and removing extra lines Requested changes by AcK77 * Properly unsubscribe from event handler Adds an unsubscribe in the dispose section of IGeneralService
2022-03-12olsc: Implement GetSaveDataBackupSetting (#3190)Ac_K
* olsc: Implement GetSaveDataBackupSetting This PR implement GetSaveDataBackupSetting of OLSC service which is now needed by ACNH 2.0.5. The game is playable as usual if you use the same user profile as the original save file (I don't know if it was the case before), everything is checked by RE. * addresses gdkchan feedback
2022-03-12Limit number of events that can be retrieved from GetDisplayVSyncEvent (#3188)gdkchan
* Limit number of events that can be retrieved from GetDisplayVSyncEvent * Cleaning * Rename openDisplayInfos -> openDisplays
2022-03-02Implement -p or --profile command line argument (#2947)JavidPack
* Implement -p or --profile command line argument * Put command line logic all in Program and reference it elsewhere * Address feedback
2022-02-27Update LibHac to v0.16.0 (#3159)Alex Barney
2022-02-22Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)Berkan Diler
* Collapse AsSpan().Slice(..) calls into AsSpan(..) Less code and a bit faster * Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array)
2022-02-19Add dedicated ServerBase for FileSystem services (#3142)riperiperi
This should prevent filesystem services from blocking other services that don't have their own ServerBase. May improve filesystem related stutters in certain titles. Improves button advanced cutscenes such as Miqol's Request in Xenoblade: DE when the game is on a network share (used to stutter when voice lines played). Should probably be tested to make sure no mysterious bugs have been unearthed, and to see if any other filesystem related perf issues are improved.
2022-02-18Implement/Stub mnpp:app service and some hid calls (#3131)Ac_K
* Implement/Stub mnpp:app service and some hid calls This PR Implement/Stub the `mnpp:app` service (closes #3107) accordingly to RE, which seems to do some telemetry for China region only, so everything is stubbed. This PR fixes some inconsistencies in the hid service too and stub EnableSixAxisSensorUnalteredPassthrough, IsSixAxisSensorUnalteredPassthroughEnabled, LoadSixAxisSensorCalibrationParameter, GetSixAxisSensorIcInformation calls (closes #3123 and closes #3124). * Addresses Thog review
2022-02-17Added trace log level (#3096)mlgatto
* added trace log level * use trace log level instead of debug ( #1547) * alignment #1547 * moved trace logs toggle at the bottom #1547 * bumped config file version #3096 * added migration step #3096 * setting moved to the dev section #1547 * performance warning displayed when trace is enabled #1547
2022-02-18Change ServiceNv map creation logs to the Debug level (#3058)Alex Barney
2022-02-13Use Enum and Delegate.CreateDelegate generic overloads (#3111)Berkan Diler
* Use Enum generic overloads * Remove EnumExtensions.cs * Use Delegate.CreateDelegate generic overloads
2022-02-09misc: Make PID unsigned long instead of long (#3043)Mary
2022-01-29kernel: A bit of refactoring and fix GetThreadContext3 correctness (#3042)Mary
* Start refactoring kernel a bit and import some changes from kernel decoupling PR * kernel: Put output always at the start in Syscall functions * kernel: Rewrite GetThreadContext3 to use a structure and to be accurate * kernel: make KernelTransfer use generic types and simplify * Fix some warning and do not use getters on MemoryInfo * Address gdkchan's comment * GetThreadContext3: use correct pause flag
2022-01-23Set _vibrationPermitted to True by default (#2985)Mary
Co-authored-by: SpookyBee123 <82302189+SpookyBee123@users.noreply.github.com>
2022-01-13ssl: Implement SSL connectivity (#2961)Mary
* implement certain servicessl functions * ssl: Implement more of SSL connection and abstract it This adds support to non blocking SSL operations and unlink the SSL implementation from the IPC logic. * Rename SslDefaultSocketConnection to SslManagedSocketConnection * Fix regression on Pokemon TV * Address gdkchan's comment * Simplify value read from previous commit * ssl: some changes - Implement builtin certificates parsing and retrieving - Fix issues with SSL version handling - Improve managed SSL socket error handling - Ensure to only return a certificate on DoHandshake when actually requested * Add missing BuiltInCertificateManager initialization call * Address gdkchan's comment * Address Ack's comment Co-authored-by: InvoxiPlayGames <webmaster@invoxiplaygames.uk>
2022-01-12bsd: Revamp API and make socket abstract (#2960)Mary
* bsd: Revamp API and make socket abstract This part of the code was really ancient and needed some love. As such this commit aims at separating the socket core logic from the IClient class and make it uses more modern APIs to read/write/parse data. * Address gdkchan's comment * Move TryConvertSocketOption to WinSockHelper * Allow reusing old fds and add missing locks around SocketInternal and ShutdownAllSockets * bsd: ton of changes - Make sockets per process - Implement eventfds - Rework Poll for support of eventfds - Handle protocol auto selection by type (used by gRPC) - Handle IPv6 socket creation * Address most of gdkchan comments * Fix inverted read logic for BSD socket read * bsd: Make Poll abstract via IBsdSocketPollManager * bsd: Improve naming of everything * Fix build issue from last commit (missed to save on VC) * Switch BsdContext registry to a concurrent dictionary * bsd: Implement socket creation flags logic and the non blocking flag * Remove unused enum from previous commit * bsd: Fix poll logic when 0 fds are present for a given poll manager and when timeout is very small (or 0) * Address gdkchan's comment
2022-01-12sfdnsres: Fix serialization issues (#2992)Mary
* sfdnsres: Fix serialization issues Fix a crash on Monster Hunter Rise * Address gdkchan's comments * Address gdkchan's comments
2022-01-12Update to LibHac 0.15.0 (#2986)Alex Barney
2022-01-11account: Rework LoadIdTokenCache to auto generate a random JWT token (#2991)Mary
This improve correctness of that call while possibly spoofing possible recognizable patterns.
2022-01-11sfdnsres: Block communication attempt with NPLN servers (#2990)Mary
Seen on Monster Hunter Rise.
2022-01-08Return error on DNS resolution when guest internet access is disabled (#2983)gdkchan
* Return error on DNS resolution when guest internet access is disabled * Log DNS lookup calls
2022-01-03sfdnsres: Implement NSD resolution (#2962)Mary
This fix a missing implementation usage of NSD on IResolver when requested on GetAddrInfoRequest* and GetHostByNameRequest*.
2022-01-03misc: Improve DNS blacklist for Nintendo servers (#2963)Mary
This blocks more that have been seen in the wild
2021-12-30friend: Stub IsFriendListCacheAvailable and EnsureFriendListAvailable (#2949)Ac_K
* friend: Stub IsFriendListCacheAvailable and EnsureFriendListAvailable This PR stubs IsFriendListCacheAvailable and EnsureFriendListAvailable call of friend service which close #2896. Sadly, Super Bomberman R Online is still stuck on the loading screen and keep calling `TryPopFromFriendInvitationStorageChannel`, probably because another issue somewhere. * Add FW version * Apply suggestions from gdkchan Co-authored-by: gdkchan <gab.dark.100@gmail.com> * Update IFriendService.cs Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-12-30am: Stub SetMediaPlaybackStateForApplication (#2952)Ac_K
This PR stub `SetMediaPlaybackStateForApplication` of the am service. Accordingly to gdkchan it's needed by the Youtube app. This is checked by RE aswell.
2021-12-29Improve SocketOption handling (#2946)gdkchan
2021-12-29hid: A little cleanup (#2950)Ac_K
While I'm looking to the code, I've found some syntax issue, and a little inconsistencie between `ActivateNpad` and `ActivateNpadWithRevision`. Nothing more.
2021-12-28Fix GetHostByNameRequestWithOptions and GetHostByAddrRequestWithOptions (#2943)gdkchan
2021-12-26Fix GetAddrInfoWithOptions and some sockets issues (#2936)gdkchan
* Fix GetAddrInfoWithOptions and some sockets issues * Was not supposed to remove this log