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2021-09-29irs: Stub some service calls (#2665)Ac_K
This PR stubs some irs service calls which are needed to get some games playable or at least bootable since we don't support IR data throught real JoyCon for now. - Stubs `IIrSensorServer` `StopImageProcessor`, `RunMomentProcessor`, `RunClusteringProcessor`, `RunImageTransferProcessor`, `GetImageTransferProcessorState`, `RunTeraPluginProcessor`. All calls are a bit checked by RE. Closes #2267, #2248, #2126 Night Vision and SpyAlarm are now bootable (but still unplayable due to the lack of the IR data):
2021-08-05Implement vibrations (#2468)mpnico
* First working vibration implementation * Fix Infinite Rumble in SDL2Mouse * Stop ignoring one vibValues every 2 * Remove RumbleInfinity as suggested * Reworked all the vibration handle / calculation * Revert HidVibrationDevicePosition changes * Add UI to enable and tune rumble * Remove some stub logs * Add PlayerIndex in rumble debug log * Fix all requested changes * Implements hid::GetVibrationDeviceInfo * Better implements HidVibrationValue.Equals/GetHashCode * Added requested changes from code review * Last fixes from review * Update configuration file version for rebase
2021-07-24Ensure right joycon motion data is set (#2488)emmauss
* motion fix * mirror motion data on right joycon in pair mode when using native motion source * fix * addressed comments
2021-06-24Add Direct Mouse Support (#2374)emmauss
* and direct mouse support * and direct mouse support * hide cursor if mouse enabled * add config * update docs * sorted usings
2021-06-23input: Fixes TouchPoint wrong attribute (#2390)Ac_K
2021-06-23hid: Cleanup and implement some calls (#2380)Ac_K
2021-06-19hid/irs: Stub IsFirmwareUpdateAvailableForSixAxisSensor and ↵LukeFZ
CheckFirmwareVersion (#2371) * Stub two services Stubs IHidServer::IsFirmwareUpdateAvailableForSixAxisSensor and IIrSensorServer::CheckFirmwareVersion * Apply suggestions from code review Also changed PackedMcuVersion to be two shorts instead of two bytes, because that's its actual type * Apply new code review suggestions Degroup field from previous assignation + Add padding after SixAxisSensorHandle
2021-05-24POWER - Performance Optimizations With Extensive Ramifications (#2286)riperiperi
* Refactoring of KMemoryManager class * Replace some trivial uses of DRAM address with VA * Get rid of GetDramAddressFromVa * Abstracting more operations on derived page table class * Run auto-format on KPageTableBase * Managed to make TryConvertVaToPa private, few uses remains now * Implement guest physical pages ref counting, remove manual freeing * Make DoMmuOperation private and call new abstract methods only from the base class * Pass pages count rather than size on Map/UnmapMemory * Change memory managers to take host pointers * Fix a guest memory leak and simplify KPageTable * Expose new methods for host range query and mapping * Some refactoring of MapPagesFromClientProcess to allow proper page ref counting and mapping without KPageLists * Remove more uses of AddVaRangeToPageList, now only one remains (shared memory page checking) * Add a SharedMemoryStorage class, will be useful for host mapping * Sayonara AddVaRangeToPageList, you served us well * Start to implement host memory mapping (WIP) * Support memory tracking through host exception handling * Fix some access violations from HLE service guest memory access and CPU * Fix memory tracking * Fix mapping list bugs, including a race and a error adding mapping ranges * Simple page table for memory tracking * Simple "volatile" region handle mode * Update UBOs directly (experimental, rough) * Fix the overlap check * Only set non-modified buffers as volatile * Fix some memory tracking issues * Fix possible race in MapBufferFromClientProcess (block list updates were not locked) * Write uniform update to memory immediately, only defer the buffer set. * Fix some memory tracking issues * Pass correct pages count on shared memory unmap * Armeilleure Signal Handler v1 + Unix changes Unix currently behaves like windows, rather than remapping physical * Actually check if the host platform is unix * Fix decommit on linux. * Implement windows 10 placeholder shared memory, fix a buffer issue. * Make PTC version something that will never match with master * Remove testing variable for block count * Add reference count for memory manager, fix dispose Can still deadlock with OpenAL * Add address validation, use page table for mapped check, add docs Might clean up the page table traversing routines. * Implement batched mapping/tracking. * Move documentation, fix tests. * Cleanup uniform buffer update stuff. * Remove unnecessary assignment. * Add unsafe host mapped memory switch On by default. Would be good to turn this off for untrusted code (homebrew, exefs mods) and give the user the option to turn it on manually, though that requires some UI work. * Remove C# exception handlers They have issues due to current .NET limitations, so the meilleure one fully replaces them for now. * Fix MapPhysicalMemory on the software MemoryManager. * Null check for GetHostAddress, docs * Add configuration for setting memory manager mode (not in UI yet) * Add config to UI * Fix type mismatch on Unix signal handler code emit * Fix 6GB DRAM mode. The size can be greater than `uint.MaxValue` when the DRAM is >4GB. * Address some feedback. * More detailed error if backing memory cannot be mapped. * SetLastError on all OS functions for consistency * Force pages dirty with UBO update instead of setting them directly. Seems to be much faster across a few games. Need retesting. * Rebase, configuration rework, fix mem tracking regression * Fix race in FreePages * Set memory managers null after decrementing ref count * Remove readonly keyword, as this is now modified. * Use a local variable for the signal handler rather than a register. * Fix bug with buffer resize, and index/uniform buffer binding. Should fix flickering in games. * Add InvalidAccessHandler to MemoryTracking Doesn't do anything yet * Call invalid access handler on unmapped read/write. Same rules as the regular memory manager. * Make unsafe mapped memory its own MemoryManagerType * Move FlushUboDirty into UpdateState. * Buffer dirty cache, rather than ubo cache Much cleaner, may be reusable for Inline2Memory updates. * This doesn't return anything anymore. * Add sigaction remove methods, correct a few function signatures. * Return empty list of physical regions for size 0. * Also on AddressSpaceManager Co-authored-by: gdkchan <gab.dark.100@gmail.com>
2021-05-16misc: Move configuration management to the Ryujinx project (#2269)Mary
* Decouple configuration from Ryujinx.HLE and Ryujinx.Input * Move Configuration to the Ryujinx project
2021-05-02hid: Rewrite shared memory management (#2257)Mary
* hid: Rewrite shared memory management This entirely rewrite our ancient (and original) HID shared memory interface to be more usable and accurate. HID update logics were updated to reflect those changes but should work still the same way it previously did. This need heavy testing just in case to avoid possible regressions. * Silence warnings * Address gdkchan's comments * Address Ac_K's comments * Address one missing nit
2021-04-26Initialize hid inputs on activation (#2246)Caian Benedicto
2021-04-25Fix uint -> int typo. (#2245)EmulationFanatic
2021-04-24HLE: Fix integer sign inconcistency accross the codebase (#2222)Mary
* Make all title id instances unsigned * Replace address and size with ulong instead of signed types Long overdue change. Also change some logics here and there to optimize with the new memory manager. * Address Ac_K's comments * Remove uneeded cast all around * Fixes some others misalignment
2021-04-14Initial support for the new 12.x IPC system (#2182)Mary
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes * Implement inital support for TIPC and adds SM command ids * *Ipc to *ipc * Missed a ref in last commit... * CommandAttributeTIpc to CommandAttributeTipc * Addresses comment and fixes some bugs around TIPC doesn't have any padding requirements as buffer C isn't a thing Fix for RegisterService inverting two argument only on TIPC
2021-01-07Update missing sample timestamp in DebugPad (#1873)mageven
2020-12-02Create a single guest process per IPC message processor (#1769)gdkchan
2020-12-02IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special ↵gdkchan
handling from kernel (#1458) * IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel * Fix for applet transfer memory + some nits * Keep handles if possible to avoid server handle table exhaustion * Fix IPC ZeroFill bug * am: Correctly implement CreateManagedDisplayLayer and implement CreateManagedDisplaySeparableLayer CreateManagedDisplaySeparableLayer is requires since 10.x+ when appletResourceUserId != 0 * Make it exit properly * Make ServiceNotImplementedException show the full message again * Allow yielding execution to avoid starving other threads * Only wait if active * Merge IVirtualMemoryManager and IAddressSpaceManager * Fix Ro loading data from the wrong process Co-authored-by: Thog <me@thog.eu>
2020-11-15am/lbl/hid/pctl: Enabled VR Rendering (#1688)Ac_K
* am/lbl/hid/pctl: Enabled VR Rendering This PR enable VR rendering on games which support it through the Toy-Con VR Goggles. Please remember Ryujinx currently don't support console SixAxis sensor and for now, in some games, the view can't be moved. Everything is implemented accordingly to RE: - am: ICommonStateGetter: SetVrModeEnabled, BeginVrModeEx, EndVrModeEx. - lbl: ILblController: SetBrightnessReflectionDelayLevel, GetBrightnessReflectionDelayLevel, SetCurrentAmbientLightSensorMapping, GetCurrentAmbientLightSensorMapping, SetCurrentBrightnessSettingForVrMode, GetCurrentBrightnessSettingForVrMode, EnableVrMode, DisableVrMode, IsVrModeEnabled. - pctl: IParentalControlService: ConfirmStereoVisionPermission, ConfirmStereoVisionRestrictionConfigurable, GetStereoVisionRestriction, SetStereoVisionRestriction, ResetConfirmedStereoVisionPermission, IsStereoVisionPermitted. - hid: IHidServer: ResetSevenSixAxisSensorTimestamp is stubbed because we don't support console SixAxisSensor for now. Maybe we could add a setting later to enable or disable VR. But I think it's fine to keep this always available since you have to enable it in games. * Fix permission flag check * Address gdkchan feedback
2020-10-28Motion Fixes (#1589)emmauss
* fix stalling when server is offline * add retry timer to fail server connections, fix alt slot number * fix alt slot key issue * fix crash when saving controller config with empty fields * code fixes * add index check in motion hid update, made HandleResponse async Co-authored-by: Emmanuel <nhv3@localhost.localdomain>
2020-09-29Add Motion controls (#1363)emmauss
* Add motion controls Apply suggestions from code review Co-authored-by: Ac_K <Acoustik666@gmail.com> * cleanup * add reference orientation and derive relative orientation from it * cleanup * remove unused variable and strange file * Review_2. * change GetInput to TryGetInput * Review_3. Co-authored-by: Ac_K <Acoustik666@gmail.com> Co-authored-by: LDj3SNuD <dvitiello@gmail.com>
2020-09-25Isolate more services to separate threads (#1573)mageven
* Isolate more services to separate threads * Fix DisplayServer * Add explanation for vi services
2020-09-20acc/hid: Implement ListQualifiedUsers and SetTouchScreenConfiguration (#1555)Ac_K
* acc/hid: Implement ListQualifiedUsers and SetTouchScreenConfiguration * Fix symbols
2020-09-19Correct the threshold for control stick buttons (#1483)Billy Laws
This was tested against HW with https://github.com/Xpl0itR/Input-Test/tree/master/Input-Test and a few changes to record the minimum value axis value when the stick buttons were marked as pressed.
2020-08-23Improve multi-controller support in HID and Controller Applet (#1453)mageven
* Initial commit Enable proper LED patterns Toggle Hotkeys only on focus Ignore Handheld on Docked mode Remove PrimaryController Validate NpadIdType Rewrite NpadDevices to process config in update loop Cleanup * Notify in log periodically when no matched controllers * Remove duplicate StructArrayHelpers in favor of Common.Memory Fix struct padding CS0169 warns in Touchscreen * Remove GTK markup from Controller Applet Use IList instead of List Explicit list capacity in 1ms loop Fix formatting * Restrict ControllerWindow to show valid controller types Add selected player name to ControllerWindow title * ControllerWindow: Fix controller type initial value NpadDevices: Simplify default battery charge * Address AcK's comments Use explicit types and fix formatting * Remove HashSet for SupportedPlayers Fixes potential exceptions due to race * Fix ControllerSupportArg struct packing Also comes with two revisions of struct for 4/8 players max.
2020-08-04Improved Logger (#1292)mageven
* Logger class changes only Now compile-time checking is possible with the help of Nullable Value types. * Misc formatting * Manual optimizations PrintGuestLog PrintGuestStackTrace Surfaceflinger DequeueBuffer * Reduce SendVibrationXX log level to Debug * Add Notice log level This level is always enabled and used to print system info, etc... Also, rewrite LogColor to switch expression as colors are static * Unify unhandled exception event handlers * Print enabled LogLevels during init * Re-add App Exit disposes in proper order nit: switch case spacing * Revert PrintGuestStackTrace to Info logs due to #1407 PrintGuestStackTrace is now called in some critical error handlers so revert to old behavior as KThread isn't part of Guest. * Batch replace Logger statements
2020-05-10Suppress CS0169 CS0649 warns from HID structs (#1222)mageven
Also fix typo in a pragma restore in Logger
2020-05-05set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 (#1210)plutoo
* set: Quick implementation of GetKeyCodeMap/GetKeyCodeMap2 This fixed USB keyboard access in official titles. * hid: Stub SendKeyboardLockKeyEvent * Update Ryujinx.HLE/HOS/Services/Settings/ISettingsServer.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * Update Ryujinx.HLE/HOS/Services/Hid/IHidServer.cs Co-authored-by: Ac_K <Acoustik666@gmail.com> * set: KeyboardLayout bringup * set: Small bugfix * Fix GetKeyCodeMapImpl * Revert SystemRegion > RegionCode in Configuration * Fix SendKeyboardLockKeyEvent Co-authored-by: Ac_K <Acoustik666@gmail.com>
2020-05-04Move kernel state out of the Horizon class (#1107)gdkchan
* Move kernel state from Horizon to KernelContext * Merge syscalls partial classes, split 32 and 64-bit variants * Sort usings
2020-05-04Implement a new physical memory manager and replace DeviceMemory (#856)gdkchan
* Implement a new physical memory manager and replace DeviceMemory * Proper generic constraints * Fix debug build * Add memory tests * New CPU memory manager and general code cleanup * Remove host memory management from CPU project, use Ryujinx.Memory instead * Fix tests * Document exceptions on MemoryBlock * Fix leak on unix memory allocation * Proper disposal of some objects on tests * Fix JitCache not being set as initialized * GetRef without checks for 8-bits and 16-bits CAS * Add MemoryBlock destructor * Throw in separate method to improve codegen * Address PR feedback * QueryModified improvements * Fix memory write tracking not marking all pages as modified in some cases * Simplify MarkRegionAsModified * Remove XML doc for ghost param * Add back optimization to avoid useless buffer updates * Add Ryujinx.Cpu project, move MemoryManager there and remove MemoryBlockWrapper * Some nits * Do not perform address translation when size is 0 * Address PR feedback and format NativeInterface class * Remove ghost parameter description * Update Ryujinx.Cpu to .NET Core 3.1 * Address PR feedback * Fix build * Return a well defined value for GetPhysicalAddress with invalid VA, and do not return unmapped ranges as modified * Typo
2020-05-03Improvements to input and input configuration in the GUI. (#849)Xpl0itR
* Improvements to input and input configuration in the GUI * Requested changes * nits * more nits
2020-04-21Suppress warnings from fields never used or never assigned (CS0169 and ↵Cristallix
CS0649) (#919) * chore : disable unwanted warnings and minor code cleanup * chore : remove more warnings * fix : reorder struct correctly * fix : restore _isKernel and remove useless comment * fix : copy/paste error * fix : restore CallMethod call * fix : whitespace * chore : clean using * feat : remove warnings * fix : simplify warning removal on struct * fix : revert fields deletion and code clean up * fix : re-add RE value * fix : typo
2020-04-03HID SharedMem Rework (#1003)mageven
* Delete old HLE.Input * Add new HLE Input. git shows Hid.cs as modified because of the same name. It is new. * Change HID Service * Change Ryujinx UI to reflect new Input * Add basic ControllerApplet * Add DebugPad Should fix Kirby Star Allies * Address Ac_K's comments * Moved all of HLE.Input to Services.Hid * Separated all structs and enums each to a file * Removed vars * Made some naming changes to align with switchbrew * Added official joycon colors As an aside, fixed a mistake in touchscreen headers and added checks to important SharedMem structs at init time. * Further address Ac_K's comments * Addressed gdkchan's and some more Ac_K's comments * Address AcK's review comments * Address AcK's second review comments * Replace missed Marshal.SizeOf and address gdkchan's comments
2019-09-19Refactoring HOS folder structure (#771)Ac_K
* Refactoring HOS folder structure Refactoring HOS folder structure: - Added some subfolders when needed (Following structure decided in private). - Added some `Types` folders when needed. - Little cleanup here and there. - Add services placeholders for every HOS services (close #766 and #753). * Remove Types namespaces
2019-09-06Implement Bluetooth, Btm, Hid and Nsd services and calls. (#761)Ac_K
- Implement `btdrv` service (IBluetoothDriver). Implement call `InitializeBluetoothLe` for initialize events of `bt` service according to RE. - Implement `bt` service (IBluetoothUser). Implement call `RegisterBleEvent` according to RE. - Add a placeholder for the `btm` service (close #750). - Implement `btm:u` service (IBtmUser) (close #751). Implement call `GetCore` according to RE (close #752). - Implement `IBtmUserCore` and calls `AcquireBleScanEvent`, `AcquireBleConnectionEvent`, `AcquireBleServiceDiscoveryEvent` and `AcquireBleMtuConfigEvent` according to RE. - Implement `SetPalmaBoostMode` in `IHidServer` according to RE. - Add stub for `SetIsPalmaAllConnectable` in `IHidServer` because we will not support Palma devices soon. - Implement `nsd:a` and `nsd:u` service (IManager) (close #755). Implement call `ResolveEx` according to RE (close #756). Implement calls `GetSettingName`, `GetEnvironmentIdentifier`, `GetDeviceId`, `DeleteSettings`, `Resolve`, `ReadSaveDataFromFsForTest`, `WriteSaveDataToFsForTest` and `DeleteSaveDataOfFsForTest` according to RE.
2019-07-22Little rewrite of HID input (#723)emmauss
* change hid sharedmem writing to use structures
2019-07-14Refactoring result codes (#731)Ac_K
* refactoring result codes - Add a main enum who can handle some orphalin result codes and the default `ResultCode.Success` one. - Add sub-enum by services when it's needed. - Remove some empty line. - Recast all service calls to ResultCode. - Remove some unneeded static declaration. - Delete unused `NvHelper` class. * NvResult is back * Fix
2019-07-11Refactoring commands handling (#728)Ac_K
* Refactoring commands handling - Use Reflection to handle commands ID. - Add all symbols (from SwIPC so not all time accurate). - Re-sort some services commands methods. - Some cleanup. - Keep some empty constructor for consistency. * Fix order in IProfile
2019-07-10IPC services refactoring (#726)Ac_K
* IPC services refactoring - Use custom Attributes to handle services. - Add a way to set the permissions and fix the bsd service to use it. - Little cleanup. - C#7.1 is required. * fix var name * fix syntax * Change Permission to Parameter * Delete BsdServicePermissionLevel.cs * Fix Linq
2019-07-02Misc cleanup (#708)Alex Barney
* Fix typos * Remove unneeded using statements * Enforce var style more * Remove redundant qualifiers * Fix some indentation * Disable naming warnings on files with external enum names * Fix build * Mass find & replace for comments with no spacing * Standardize todo capitalization and for/if spacing
2019-06-28 nfp:user: Implement IUser (#714)Ac_K
* nfp:user: Implement IUser - Based on RE of sysmod FW 1.0 and 3.0 with help of https://github.com/switchbrew/libnx/ and https://reswitched.github.io/SwIPC/ifaces.html#nn::nfp::detail::IUser - Accurate implementation of Initialize, AttachActivateEvent, AttachDeactivateEvent, GetState, GetDeviceState, GetNpadId and GetDeviceState. - Implementation of Finalize and ListDevices (close #638). * reorder private var * fix nits
2019-06-27irs: Little service cleanup (#712)Ac_K
* irs: Little service cleanup * more cleanup * Fix nit * Fix condition
2019-01-11Refactor Ryujinx.Common and HLE Stub Logging (#537)jduncanator
* Refactor Ryujinx.Common and HLE Stub Logging * Resolve review comments * Rename missed loop variable * Optimize PrintStub logging function * Pass the call-sites Thread ID through to the logger * Remove superfluous lock from ConsoleLog * Process logged data objects in the logger target Pass the data object all the way to the output logger targets, to allow them to "serialize" this in whatever appropriate format they're logging in. * Use existing StringBuilder to build the properties string * Add a ServiceNotImplemented Exception Useful for printing debug information about unimplemented service calls * Resolve Style Nits * Resolve Merge Issues * Fix typo and align declarations
2018-12-18Refactor SVC handler (#540)gdkchan
* Refactor SVC handler * Get rid of KernelErr * Split kernel code files into multiple folders
2018-12-06Adjust naming conventions and general refactoring in HLE Project (#527)Alex Barney
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
2018-12-04Revert "Adjust naming conventions and general refactoring in HLE Project ↵gdkchan
(#490)" (#526) This reverts commit 85dbb9559ad317a657dafd24da27fec4b3f5250f.
2018-12-04Adjust naming conventions and general refactoring in HLE Project (#490)Alex Barney
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Remove unneeded property setters
2018-11-20Support other switch controller types (#487)emmauss
* Make controllers modular, support changing controller type * return readable events * signal hid events * fix style
2018-10-17Move logging to Ryujinx.Common and make it a static class (#413)ReinUsesLisp
2018-09-28fix out of handles erroremmaus
2018-09-23Improve kernel events implementation (#430)gdkchan
* Improve kernel events implementation * Some cleanup * Address PR feedback