| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-08 | Implement GPU primitive restart (#221) | ReinUsesLisp | |
| 2018-07-05 | Implement some GPU features (#209) | ReinUsesLisp | |
| * Implement stencil testing * Implement depth testing * Implement face culling * Implement front face * Comparison functions now take OGL enums too * Fix front facing when flipping was used * Add depth and stencil clear values | |||
| 2018-06-27 | Fix vertex buffer size on the gpu when the draw vertex count is less than ↵ | gdkchan | |
| the buffer size, added a few more registers (currently not implemented) | |||
| 2018-06-23 | Small OpenGL Renderer refactoring (#177) | gdkchan | |
| * Call OpenGL functions directly, remove the pfifo thread, some refactoring * Fix PerformanceStatistics calculating the wrong host fps, remove wait event on PFIFO as this wasn't exactly was causing the freezes (may replace with an exception later) * Organized the Gpu folder a bit more, renamed a few things, address PR feedback * Make PerformanceStatistics thread safe * Remove unused constant * Use unlimited update rate for better pref | |||
