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path: root/Ryujinx.Graphics/Gal/Shader/ShaderDecodeOpCode.cs
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2019-02-15Fix XMAD shader instruction, gl_FrontFacing and enable face culling (#583)gdkchan
* Fix XMAD shader instruction implementation * Fix gl_FrontFacing constant value * Enable face culling again * Fix typo
2019-01-31Initial support for shader half float instructions (#507)gdkchan
2018-09-08Move GPU emulation from Ryujinx.HLE to Ryujinx.Graphics and misc changes (#402)ReinUsesLisp
* Move GPU LLE emulation from HLE to Graphics * Graphics: Move Gal/Texture to Texture * Remove Engines/ directory and namespace * Use tables for image formats * Abstract OpCode decoding * Simplify image table * Do not leak Read* symbols in TextureReader * Fixups * Rename IGalFrameBuffer -> IGalRenderTarget * Remove MaxBpp hardcoded value * Change yet again texture data and add G8R8 flipping * Rename GalFrameBufferFormat to GalSurfaceFormat * Unident EnsureSetup in ImageHandler * Add IsCompressed * Address some feedback