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path: root/Ryujinx.Graphics/Gal/Shader/ShaderDecodeMem.cs
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2018-07-03Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend ↵ReinUsesLisp
factor (#207) * Add FaceAttr (0x3fc) input attribute in GLSL * Implement unmanaged case in EmitTex * Add ConstantColor for 0xC001 (G80) from PR #145
2018-06-02Fix mistake on astc conversion, make some static methods that shouldn't be ↵gdkchan
public private, remove old commmented out code
2018-06-02Some small gpu improvements and shader improvements, add support for ASTC ↵gdkchan
4x4 textures (slow!)
2018-05-17Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ↵gdkchan
SHL, LD_C, some shader related fixes, added support for texture component selection
2018-04-30Ignore ZR target texture color registers on shadergdkchan
2018-04-13Fix for current framebuffer issues (#78)gdkchan
[GPU] Fix some of the current framebuffer issues
2018-04-10[GPU] Add more shader instructions, add support for rgb565 texturesgdkchan
2018-04-08Merge shader branch, adding support for GLSL decompilation, a macrogdkchan
interpreter, and a rewrite of the GPU code.