| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-09 | Add locking methods to the ogl resource cache (#238) | gdkchan | |
| * Add locking methods to the ogl resource cache * Remove some unused arguments * Add the ZF32 texture format | |||
| 2018-07-05 | Implement some GPU features (#209) | ReinUsesLisp | |
| * Implement stencil testing * Implement depth testing * Implement face culling * Implement front face * Comparison functions now take OGL enums too * Fix front facing when flipping was used * Add depth and stencil clear values | |||
| 2018-07-03 | Add FaceAttr in GLSL, unmanaged case in EmitTex and ConstantColorG80 blend ↵ | ReinUsesLisp | |
| factor (#207) * Add FaceAttr (0x3fc) input attribute in GLSL * Implement unmanaged case in EmitTex * Add ConstantColor for 0xC001 (G80) from PR #145 | |||
| 2018-06-27 | Fix vertex buffer size on the gpu when the draw vertex count is less than ↵ | gdkchan | |
| the buffer size, added a few more registers (currently not implemented) | |||
| 2018-06-21 | Port from OpenTK.NETCore to OpenTK.NetStandard (#176) | ReinUsesLisp | |
| * Minor code changes * Forgot to remove a method | |||
| 2018-06-12 | Implement R16 texture format (#147) | Lordmau5 | |
| 2018-06-10 | Fix a small size related issue on MapBufferEx and add the BC7U texture format | gdkchan | |
| 2018-06-02 | Re add some texture formats that I somehow removed by accident on ↵ | gdkchan | |
| OGLEnumConverter | |||
| 2018-06-02 | Some small gpu improvements and shader improvements, add support for ASTC ↵ | gdkchan | |
| 4x4 textures (slow!) | |||
| 2018-05-29 | Added support for more shader instructions and texture formats, fix swapped ↵ | gdkchan | |
| channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) | |||
| 2018-05-17 | Added more shader instructions, including BFE, BRA (partial), FMNMX, ISCADD, ↵ | gdkchan | |
| SHL, LD_C, some shader related fixes, added support for texture component selection | |||
| 2018-04-13 | Fix for current framebuffer issues (#78) | gdkchan | |
| [GPU] Fix some of the current framebuffer issues | |||
| 2018-04-10 | [GPU] Add support for the BC4/5 texture formats | gdkchan | |
| 2018-04-10 | [GPU] Add more shader instructions, add support for rgb565 textures | gdkchan | |
| 2018-04-08 | Merge shader branch, adding support for GLSL decompilation, a macro | gdkchan | |
| interpreter, and a rewrite of the GPU code. | |||
