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Ryujinx.Graphics.Shader
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Author
2020-04-02
Remove output interpolation qualifier (#1070)
gdkchan
2020-03-30
Implement FCMP shader instruction (#1067)
gdkchan
2020-03-29
Index constant buffer vec4s using ternary expressions. (#1015)
riperiperi
2020-03-29
Move the OpActivator to OpCodeTable class for improve performance (#1001)
Chenj168
2020-03-26
Implement NOP and stub DEPBAR shader instructions (#1041)
Elise
2020-03-25
Implement VMNMX shader instruction (#1032)
gdkchan
2020-03-23
Implement ICMP shader instruction (#1010)
gdkchan
2020-03-23
Implement textureQueryLevels (#1007)
gdkchan
2020-03-15
Improve shader sampler type selection (#989)
gdkchan
2020-03-06
Fix branch with CC and predicate, and a case of SYNC propagation (#967)
jduncanator
2020-03-03
Initial support for double precision shader instructions. (#963)
gdkchan
2020-02-14
Update bindless to indexed conversion code pattern match (#938)
gdkchan
2020-02-14
Sign-extend shader memory instruction offsets (#934)
gdkchan
2020-02-11
Support compute uniform buffers emulated with global memory (#924)
gdkchan
2020-02-02
Use correct shader local memory size instead of a hardcoded size (#914)
gdkchan
2020-02-02
Support flat interpolation qualifier on shaders (#915)
gdkchan
2020-01-19
Fix shader output color buffer index when non-sequential render targets are u...
gdkchan
2020-01-13
Add a GetSpan method to the memory manager and use it on GPU (#877)
gdkchan
2020-01-09
Add runtime identifiers to new projects
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Remove some unused args on the shader translator
gdkchan
2020-01-09
Fix FADD32I check for Ra negation
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Address PR feedback
gdkchan
2020-01-09
Remove more unused code
gdkchan
2020-01-09
Some code cleanup
gdkchan
2020-01-09
Reimplement limited bindless textures support
gdkchan
2020-01-09
Fix exception on shader translator when adding goto temp variable
gdkchan
2020-01-09
Support CC on FSET shader instruction, fix CC on ISET.BF shader instruction
gdkchan
2020-01-09
Support texture rectangle targets (non-normalized coords)
gdkchan
2020-01-09
Partial support for shader memory barriers
gdkchan
2020-01-09
Remove some usings that are not needed
gdkchan
2020-01-09
Correct non-constant offset rewrite for texelFetch
gdkchan
2020-01-09
Support non-constant texture offsets on non-NVIDIA gpus
gdkchan
2020-01-09
Use dispatch params shared memory size when available
gdkchan
2020-01-09
Use maximum shared memory size supported by hardware
gdkchan
2020-01-09
Support bindless texture gather shader instruction
gdkchan
2020-01-09
Support depth clip mode and disable shader fast math optimization on NVIDIA a...
gdkchan
2020-01-09
Fix wrong maximum id on sampler pool in some cases
gdkchan
2020-01-09
Support shared color mask, implement more shader instructions
gdkchan
2020-01-09
Add a pass to turn global memory access into storage access, and do all stora...
gdk
2020-01-09
Partial support for branch with CC, and fix a edge case of branch out of loop...
gdk
2020-01-09
Simplified F2I shader instruction codegen
gdk
2020-01-09
Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests
gdk
2020-01-09
Add PSET shader instruction
gdk
2020-01-09
Revert "Simplify shader uniform buffer access codegen"
gdk
2020-01-09
Simplify shader uniform buffer access codegen
gdk
2020-01-09
Remove TranslatorConfig struct
gdk
2020-01-09
Add R2P shader instruction
gdk
2020-01-09
Make the shader translator more error resilient (part 2)
gdk
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