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A backup of the Ryujinx master git branch.
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Ryujinx.Graphics.Shader
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Translation
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2020-01-09
Add a pass to turn global memory access into storage access, and do all ↵
gdk
storage related transformations on IR
2020-01-09
Partial support for branch with CC, and fix a edge case of branch out of ↵
gdk
loop on shaders
2020-01-09
Simplified F2I shader instruction codegen
gdk
2020-01-09
Implement HSET2 shader instruction and fix errors uncovered by Rodrigo tests
gdk
2020-01-09
Remove TranslatorConfig struct
gdk
2020-01-09
Make the shader translator more error resilient (part 2)
gdk
2020-01-09
Make the shader translator more error resilient
gdk
2020-01-09
Add partial support for the BRX shader instruction
gdk
2020-01-09
Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing ↵
gdk
the way how global memory is handled
2020-01-09
Remove some unused constants and other code
gdk
2020-01-09
Add partial support for array of samplers, and add pass to identify them ↵
gdk
from bindless texture accesses
2020-01-09
Implement BFI, BRK, FLO, FSWZADD, PBK, SHFL and TXD shader instructions, ↵
gdk
misc. fixes
2020-01-09
Add shader support for the round mode on the F2F instruction, support ↵
gdk
mipmaps on ASTC compressed textures
2020-01-09
Initial support for image stores, support texture sample on compute
gdk
2020-01-09
Initial work
gdk
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