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path: root/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
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2021-08-11Workaround for Intel FrontFacing built-in variable bug (#2540)gdkchan
2021-05-19Move shader resource descriptor creation out of the backend (#2290)gdkchan
* Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag
2021-04-18Improve shader global memory to storage pass (#2200)gdkchan
* Improve shader global memory to storage pass * Formatting and more comments * Shader cache version bump
2020-05-06Refactor shader GPU state and memory access (#1203)gdkchan
* Refactor shader GPU state and memory access * Fix NVDEC project build * Address PR feedback and add missing XML comments
2020-02-11Support compute uniform buffers emulated with global memory (#924)gdkchan
2020-01-09Address PR feedbackgdkchan
Removes a useless null check Aligns some values to improve readability
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all ↵gdk
storage related transformations on IR
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing ↵gdk
the way how global memory is handled
2020-01-09Remove some unused constants and other codegdk
2020-01-09Initial workgdk