| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-10-28 | Add support for fragment shader interlock (#2768) | gdkchan | |
| * Support coherent images * Add support for fragment shader interlock * Change to tree based match approach * Refactor + check for branch targets and external registers * Make detection more robust * Use Intel fragment shader ordering if interlock is not available, use nothing if both are not available * Remove unused field | |||
| 2021-10-18 | Initial tessellation shader support (#2534) | gdkchan | |
| * Initial tessellation shader support * Nits * Re-arrange built-in table * This is not needed anymore * PR feedback | |||
| 2020-01-09 | Initial work | gdk | |
