| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-12 | Fix shader compilation on shaders that uses rectangle textures (#2471) | gdkchan | |
| 2021-05-19 | Move shader resource descriptor creation out of the backend (#2290) | gdkchan | |
| * Move shader resource descriptor creation out of the backend * Remove now unused code, and other nits * Shader cache version bump * Nits * Set format for bindless image load/store * Fix buffer write flag | |||
| 2020-11-09 | Simplify logic for bindless texture handling (#1667) | gdkchan | |
| * Simplify logic for bindless texture handling * Nits | |||
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan | |
| * Support separate textures and samplers * Add missing bindless flag, fix SNORM format on buffer textures * Add missing separation * Add comments about the new handles | |||
| 2020-04-22 | Implement SULD shader instruction (#1117) | gdkchan | |
| * Implement SULD shader instruction * Some nits | |||
| 2020-01-09 | Add partial support for array of samplers, and add pass to identify them ↵ | gdk | |
| from bindless texture accesses | |||
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk | |
| 2020-01-09 | Initial work | gdk | |
