| Age | Commit message (Expand) | Author |
|---|---|---|
| 2020-12-02 | Implement Force Early Z Register (#1755) | riperiperi |
| 2020-11-08 | Use explicit buffer and texture bindings on shaders (#1666) | gdkchan |
| 2020-10-12 | Add support for shader constant buffer slot indexing (#1608) | gdkchan |
| 2020-10-03 | Improve BRX target detection heuristics (#1591) | gdkchan |
| 2020-09-19 | Better viewport flipping and depth mode detection method (#1556) | gdkchan |
| 2020-05-28 | Fix wrong face culling once and for all (#1277) | gdkchan |
| 2020-05-27 | Omit image format if possible, and fix BA bit (#1280) | gdkchan |
| 2020-05-06 | Refactor shader GPU state and memory access (#1203) | gdkchan |
