| Age | Commit message (Collapse) | Author |
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Also fix B5G6R5Unorm wrong definition in Ryujinx.Graphics.OpenGL.
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Removes a useless null check
Aligns some values to improve readability
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Add TODO comment for GL_EXT_polygon_offset_clamp
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as a workaround for compiler bugs (?)
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Support shared color masks (used by Nouveau and maybe the NVIDIA
driver).
Support draw buffers (also required by OpenGL).
Support viewport transform disable (disabled for now as it breaks some
games).
Fix instanced rendering draw being ignored for multi draw.
Fix IADD and IADD3 immediate shader encodings, that was not matching
some ops.
Implement FFMA32I shader instruction.
Implement IMAD shader instruction.
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storage related transformations on IR
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This reverts commit 38a993510f64346649529b8fd2af6683bef05aa6.
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render support, do not delete textures with existing views created from them
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tracking, other fixes
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