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path: root/Ryujinx.Graphics.OpenGL/Shader.cs
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2022-02-16Do not allow render targets not explicitly written by the fragment shader to ↵gdkchan
be modified (#3063) * Do not allow render targets not explicitly written by the fragment shader to be modified * Shader cache version bump * Remove blank lines * Avoid redundant color mask updates * HostShaderCacheEntry can be null * Avoid more redundant glColorMask calls * nit: Mask -> Masks * Fix currentComponentMask * More efficient way to update _currentComponentMasks
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
* Use explicit buffer and texture bindings on shaders * More XML docs and other nits
2020-01-09Initial workgdk