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path: root/Ryujinx.Graphics.OpenGL/FormatTable.cs
AgeCommit message (Collapse)Author
2022-03-15Implement S8D24 texture format and tweak depth range detection (#2458)gdkchan
2022-02-13Use Enum and Delegate.CreateDelegate generic overloads (#3111)Berkan Diler
* Use Enum generic overloads * Remove EnumExtensions.cs * Use Delegate.CreateDelegate generic overloads
2022-01-22Add support for BC1/2/3 decompression (for 3D textures) (#2987)gdkchan
* Add support for BC1/2/3 decompression (for 3D textures) * Optimize and clean up * Unsafe not needed here * Fix alpha value interpolation when a0 <= a1
2021-12-30Fix A1B5G5R5 format for good (#2955)gdkchan
2021-08-20Swap BGR components for 16-bit BGR texture formats (#2567)gdkchan
2021-02-08Implement ETC2 (RGB) texture format (#2000)gdkchan
* Implement ETC2 format * Fix component counts for compressed formats
2021-01-05gpu: Implement missing texture formats (#1867)Ac_K
* gpu: Implement Etc2Rgba texture format * Add more format * Fix wrong pixel format
2020-10-20Fix image binding format (#1625)gdkchan
* Fix image binding format * XML doc
2020-07-26Implement BGRA texture support (#1418)gdkchan
* Implement BGRA texture support * Missing AppendLine * Remove empty lines * Address PR feedback
2020-01-09Fix R5G6B5 in SurfaceFlinger (#863)Thog
Also fix B5G6R5Unorm wrong definition in Ryujinx.Graphics.OpenGL.
2020-01-09Add basic error logging to the GPUgdkchan