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path: root/Ryujinx.Graphics.OpenGL/FormatInfo.cs
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2022-12-05Make structs readonly when applicable (#4002)Andrey Sukharev
* Make all structs readonly when applicable. It should reduce amount of needless defensive copies * Make structs with trivial boilerplate equality code record structs * Remove unnecessary readonly modifiers from TextureCreateInfo * Make BitMap structs readonly too
2020-01-09Add basic error logging to the GPUgdkchan