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path: root/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2020-01-09Remove more unused codegdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpugdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Enginegdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Stategdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Shadergdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Memorygdkchan
2020-01-09Change GPU errors to debug and reduce log messagesgdkchan
2020-01-09Fix typos pointed out by LDj3SNuDgdkchan
2020-01-09Fix missing S8 format on texture compatibility checkgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Imagegdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Add basic error logging to the GPUgdkchan
2020-01-09ASTC optimizations (#845)Alex Barney
2020-01-09Reimplement limited bindless textures supportgdkchan
2020-01-09Initialize GPU physical memory accessor from KProcess, to allow homebrew that...gdkchan
2020-01-09Support texture rectangle targets (non-normalized coords)gdkchan
2020-01-09Support non-constant texture offsets on non-NVIDIA gpusgdkchan
2020-01-09Use correct shared memory size (in words, not bytes)gdkchan
2020-01-09Ensure a valid shared memory size is usedgdkchan
2020-01-09Use dispatch params shared memory size when availablegdkchan
2020-01-09Use maximum shared memory size supported by hardwaregdkchan
2020-01-09Fix draw indexed flag not being cleared for instanced draws, also avoid state...gdkchan
2020-01-09Support 3D ASTC textures (using 2D blocks)gdkchan
2020-01-09Support depth clip mode and disable shader fast math optimization on NVIDIA a...gdkchan
2020-01-09Fix wrong maximum id on sampler pool in some casesgdkchan
2020-01-09Support shared color mask, implement more shader instructionsgdkchan
2020-01-09Initial support for the guest OpenGL driver (NVIDIA and Nouveau)gdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all stora...gdk
2020-01-09Fix shader code comparison methodgdk
2020-01-09Optimize RangeList by not doing an allocation on every call to the Find methodsgdk
2020-01-09Improved and simplified window texture presentationgdk
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Correct ordering of compute buffer bindgdk
2020-01-09Share texture pool cache between graphics and computegdk
2020-01-09Separate sub-channel stategdk
2020-01-09Remove TranslatorConfig structgdk
2020-01-09Invalidate shaders when they are modifiedgdk
2020-01-09Fix image units bindings and shader dump in the presence of NOPsgdk
2020-01-09Do not throw for invalid ASTC compressed texturesgdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t...gdk
2020-01-09Use a more efficient range list on the buffer managergdk
2020-01-09Add partial support for array of samplers, and add pass to identify them from...gdk
2020-01-09Support copy of slices to 3D textures, remove old 3D render target layered re...gdk
2020-01-09Add shader support for the round mode on the F2F instruction, support mipmaps...gdk
2020-01-09Flush buffers on copiesgdk
2020-01-09Add per-source type memory change tracking, simplified state change tracking,...gdk
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Fix BC6 Signed/Unsigned float texture formatsgdk
2020-01-09Improved Min/Mip -> MinFilter enum conversiongdk