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path: root/Ryujinx.Graphics.Gpu
AgeCommit message (Expand)Author
2020-12-13salieri: Support read-only mode if archive is already opened (#1807)Mary
2020-12-11GPU: Improve unnecessary return value in Map function. (#1799)sharmander
2020-12-09GPU - Improve Memory Allocation (#1722)sharmander
2020-12-03Extract texture Target from Info for quick access (#1774)riperiperi
2020-12-03Cache delegate for QueryModified, use regular multi handle. (#1771)riperiperi
2020-12-02IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special h...gdkchan
2020-12-02Implement Force Early Z Register (#1755)riperiperi
2020-12-01salieri: Fix missing guest GPU accessor missing on hashes (#1759)Mary
2020-11-27Prefer truly perfect texture matches over fomat aliased ones (#1754)riperiperi
2020-11-27Blacklist very textures with a very small width or height from scaling (#1753)riperiperi
2020-11-21salieri: remove a wrong debug assert (#1740)Mary
2020-11-20Allow copy destination to have a different scale from source (#1711)riperiperi
2020-11-18Do not perform layout conversion on buffer texture flushes (#1729)gdkchan
2020-11-17Fix buffer to texture copy with remap enabled (#1721)gdkchan
2020-11-17shader cache: Fix Linux boot issues (#1709)Mary
2020-11-17shader cache: Fix possible race causing crashes on manifest at startup (#1718)Mary
2020-11-17shader cache: Fix invalid virtual address clean up (#1717)Mary
2020-11-16Propagate zeta format properly (#1716)gdkchan
2020-11-15infra: Migrate to .NET 5 (#1694)Mary
2020-11-13Use "Screen Scissor" as size hint for render targets (#1703)riperiperi
2020-11-13Salieri: shader cache (#1701)Mary
2020-11-09Size hints for copy regions and viewport dimensions to avoid data loss (#1686)riperiperi
2020-11-09Simplify logic for bindless texture handling (#1667)gdkchan
2020-11-08Use explicit buffer and texture bindings on shaders (#1666)gdkchan
2020-11-07Synchronize Rasterizer State before Clear (#1680)riperiperi
2020-11-06Only report that GPU commands are available when the queue is not empty. (#1656)riperiperi
2020-11-06Do not align sizes for buffer texture targets. (#1671)riperiperi
2020-11-06Correct BPP of buffer to texture copies (#1670)gdkchan
2020-11-05Separate zeta from color formats (#1647)gdkchan
2020-11-02Add seamless cubemap flag in sampler parameters. (#1658)riperiperi
2020-11-02Support res scale on images, correctly blacklist for SUST, move logic out of ...riperiperi
2020-11-01Support 3D BC4 and BC5 compressed textures (#1655)gdkchan
2020-11-01Remove unused texture and sampler pool invalidation code (#1648)gdkchan
2020-10-29Scale texture resolution before sending to backend (#1646)gdkchan
2020-10-25Fix transform feedback errors caused by host pause/resume and multiple uses (...gdkchan
2020-10-25Improve the speed of redundant ASTC texture data updates (#1636)gdkchan
2020-10-21Add missing null check on image binding (#1632)gdkchan
2020-10-20Fix image binding format (#1625)gdkchan
2020-10-20Ensure storage is set for Buffer Textures when binding an Image. (#1627)riperiperi
2020-10-16Memory Read/Write Tracking using Region Handles (#1272)riperiperi
2020-10-12Add support for shader constant buffer slot indexing (#1608)gdkchan
2020-10-03Improve BRX target detection heuristics (#1591)gdkchan
2020-10-02Supper 2D array ASTC compressed texture formats decoding (#1593)gdkchan
2020-09-29Convert 1D texture targets to 2D (#1584)gdkchan
2020-09-27Always set new texture data for textures initialized by a copy. (#1576)riperiperi
2020-09-24Implement small indexed draws and other fixes to make guest Vulkan work (#1558)gdkchan
2020-09-21Make viewStorage still valid after view removal. (#1564)riperiperi
2020-09-19Better viewport flipping and depth mode detection method (#1556)gdkchan
2020-09-11Allow swizzles to match with "undefined" components (#1538)riperiperi
2020-09-10Texture/Buffer Memory Management Improvements (#1408)riperiperi