| Age | Commit message (Expand) | Author |
| 2020-01-09 | Fix image units bindings and shader dump in the presence of NOPs | gdk |
| 2020-01-09 | Do not throw for invalid ASTC compressed textures | gdk |
| 2020-01-09 | Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing t... | gdk |
| 2020-01-09 | Use a more efficient range list on the buffer manager | gdk |
| 2020-01-09 | Add partial support for array of samplers, and add pass to identify them from... | gdk |
| 2020-01-09 | Support copy of slices to 3D textures, remove old 3D render target layered re... | gdk |
| 2020-01-09 | Add shader support for the round mode on the F2F instruction, support mipmaps... | gdk |
| 2020-01-09 | Flush buffers on copies | gdk |
| 2020-01-09 | Add per-source type memory change tracking, simplified state change tracking,... | gdk |
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk |
| 2020-01-09 | Fix BC6 Signed/Unsigned float texture formats | gdk |
| 2020-01-09 | Improved Min/Mip -> MinFilter enum conversion | gdk |
| 2020-01-09 | Calculate width from stride on texture copies | gdk |
| 2020-01-09 | Initial work | gdk |