| Age | Commit message (Expand) | Author |
|---|---|---|
| 2023-01-13 | Vulkan: Add workarounds for MoltenVK (#4202) | riperiperi |
| 2022-12-10 | Fix Redundant Qualifer Warnings (#4091) | Isaac Marovitz |
| 2022-12-05 | Make structs readonly when applicable (#4002) | Andrey Sukharev |
| 2022-12-04 | GPU: Use lazy checks for specialization state (#4004) | riperiperi |
| 2022-11-17 | GPU: Eliminate CB0 accesses when storage buffer accesses are resolved (#3847) | riperiperi |
| 2022-11-16 | Implement HLE macro for DrawElementsIndirect (#3748) | gdkchan |
| 2022-11-09 | infra: Migrate to .NET 7 (#3795) | Mary-nyan |
| 2022-08-11 | Rename ToSpan to AsSpan (#3556) | gdkchan |
| 2022-07-31 | Vulkan backend (#2518) | gdkchan |
| 2022-07-05 | Add support for alpha to coverage dithering (#3069) | gdkchan |
| 2022-06-24 | Ensure texture ID is valid before getting texture descriptor (#3406) | gdkchan |
| 2022-06-17 | Optimize Texture Binding and Shader Specialization Checks (#3399) | riperiperi |
| 2022-05-12 | Implement Viewport Transform Disable (#3328) | riperiperi |
| 2022-04-10 | New shader cache implementation (#3194) | gdkchan |
