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path: root/Ryujinx.Graphics.Gpu/Shader/Cache/Definition/GuestShaderCacheHeader.cs
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2020-11-13Salieri: shader cache (#1701)Mary
Here come Salieri, my implementation of a disk shader cache! "I'm sure you know why I named it that." "It doesn't really mean anything." This implementation collects shaders at runtime and cache them to be later compiled when starting a game.