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path: root/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs
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2020-07-15Force TFB rebind after buffer modifications (#1392)gdkchan
2020-07-15Initial transform feedback support (#1370)gdkchan
* Initial transform feedback support * Some nits and fixes * Update ReportCounterType and Write method * Can't change shader or TFB bindings while TFB is active * Fix geometry shader input names with new naming
2020-07-04Support inline index buffer data (#1351)gdkchan
* Support inline index buffer data * Sort usings
2020-05-23Spanify Graphics Abstraction Layer (#1226)gdkchan
* Spanify Graphics Abstraction Layer * Be explicit about BufferHandle size
2020-04-25Implement texture buffers (#1152)gdkchan
* Implement texture buffers * Throw NotSupportedException where appropriate
2020-01-09Fix some spelling mistakesgdkchan
Thanks to LDj3SNuD for spotting these
2020-01-09Address PR feedbackgdkchan
2020-01-09GPU resource disposalgdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Memorygdkchan
2020-01-09Some code cleanupgdkchan
2020-01-09Add a pass to turn global memory access into storage access, and do all ↵gdk
storage related transformations on IR
2020-01-09Optimize RangeList by not doing an allocation on every call to the Find methodsgdk
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing ↵gdk
the way how global memory is handled
2020-01-09Use a more efficient range list on the buffer managergdk
2020-01-09Flush buffers on copiesgdk
2020-01-09Add per-source type memory change tracking, simplified state change ↵gdk
tracking, other fixes
2020-01-09Initial support for image stores, support texture sample on computegdk
2020-01-09Initial workgdk