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path: root/Ryujinx.Graphics.Gpu/Image/SamplerPool.cs
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2021-01-29Use a descriptor cache for faster pool invalidation. (#1977)riperiperi
* Use a descriptor cache for faster pool invalidation. * Speed up comparison by casting to Vector256 Now we never need to worry about this ever again
2020-05-27Support separate textures and samplers (#1216)gdkchan
* Support separate textures and samplers * Add missing bindless flag, fix SNORM format on buffer textures * Add missing separation * Add comments about the new handles
2020-01-13Add a GetSpan method to the memory manager and use it on GPU (#877)gdkchan
2020-01-09Add XML documentation to Ryujinx.Graphics.Gpu.Imagegdkchan
2020-01-09Small optimizations on texture and sampler pool invalidationgdk
2020-01-09Initial workgdk