| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-01-29 | Use a descriptor cache for faster pool invalidation. (#1977) | riperiperi | |
| * Use a descriptor cache for faster pool invalidation. * Speed up comparison by casting to Vector256 Now we never need to worry about this ever again | |||
| 2020-05-27 | Support separate textures and samplers (#1216) | gdkchan | |
| * Support separate textures and samplers * Add missing bindless flag, fix SNORM format on buffer textures * Add missing separation * Add comments about the new handles | |||
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan | |
| 2020-01-09 | Add XML documentation to Ryujinx.Graphics.Gpu.Image | gdkchan | |
| 2020-01-09 | Small optimizations on texture and sampler pool invalidation | gdk | |
| 2020-01-09 | Initial work | gdk | |
