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* Use a descriptor cache for faster pool invalidation.
* Speed up comparison by casting to Vector256
Now we never need to worry about this ever again
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* Add seamless cubemap flag in sampler parameters.
* Check for the extension
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CS0649) (#919)
* chore : disable unwanted warnings and minor code cleanup
* chore : remove more warnings
* fix : reorder struct correctly
* fix : restore _isKernel and remove useless comment
* fix : copy/paste error
* fix : restore CallMethod call
* fix : whitespace
* chore : clean using
* feat : remove warnings
* fix : simplify warning removal on struct
* fix : revert fields deletion and code clean up
* fix : re-add RE value
* fix : typo
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