| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-02-02 | Support configurable point size (#916) | gdkchan | |
| 2020-01-13 | Add a GetSpan method to the memory manager and use it on GPU (#877) | gdkchan | |
| 2020-01-13 | Replace glFinish with barrier for WaitForIdle (#878) | gdkchan | |
| 2020-01-10 | InitializeCounters to Initialize | Ac_K | |
| 2020-01-09 | Add runtime identifiers to new projects | gdkchan | |
| 2020-01-09 | Address PR feedback | gdkchan | |
| Removes a useless null check Aligns some values to improve readability | |||
| 2020-01-09 | Address PR feedback | gdkchan | |
| Add TODO comment for GL_EXT_polygon_offset_clamp | |||
| 2020-01-09 | Address PR feedback | gdkchan | |
| 2020-01-09 | Remove more unused code | gdkchan | |
| 2020-01-09 | GPU resource disposal | gdkchan | |
| 2020-01-09 | Some code cleanup | gdkchan | |
| 2020-01-09 | Support non-constant texture offsets on non-NVIDIA gpus | gdkchan | |
| 2020-01-09 | Use maximum shared memory size supported by hardware | gdkchan | |
| 2020-01-09 | Support depth clip mode and disable shader fast math optimization on NVIDIA ↵ | gdkchan | |
| as a workaround for compiler bugs (?) | |||
| 2020-01-09 | Support shared color mask, implement more shader instructions | gdkchan | |
| Support shared color masks (used by Nouveau and maybe the NVIDIA driver). Support draw buffers (also required by OpenGL). Support viewport transform disable (disabled for now as it breaks some games). Fix instanced rendering draw being ignored for multi draw. Fix IADD and IADD3 immediate shader encodings, that was not matching some ops. Implement FFMA32I shader instruction. Implement IMAD shader instruction. | |||
| 2020-01-09 | Initial support for the guest OpenGL driver (NVIDIA and Nouveau) | gdkchan | |
| 2020-01-09 | Add a pass to turn global memory access into storage access, and do all ↵ | gdk | |
| storage related transformations on IR | |||
| 2020-01-09 | Improved and simplified window texture presentation | gdk | |
| 2020-01-09 | Support window resizing | gdk | |
| 2020-01-09 | Support copy of slices to 3D textures, remove old 3D render target layered ↵ | gdk | |
| render support, do not delete textures with existing views created from them | |||
| 2020-01-09 | Initial support for image stores, support texture sample on compute | gdk | |
| 2020-01-09 | Fix BC6 Signed/Unsigned float texture formats | gdk | |
| 2020-01-09 | Initial work | gdk | |
